************************************************************ *Product Name: Mavka: Bat Outfit *Copyright 27 May 2011 *By: CJ-Studio *Contact: my Renderosity Site Mail ************************************************************ Thanks for purchasing Mavka: Bat Outfit This is a Dark Side costume suitable for Gothic or Vampires. All Cloth is Crosstalking. The pack also contains DS-Materials. Outfit Details: Tiara Earrings Conforming Outfit Conforming Gloves Conforming Boots Boot Fit Pose Bonus: Dynamic Cloak for Poser Users. -------------------------------------- System Requirements: PC and Mac compatible Poser 6 or DAZ Studio 3. Mavka by Smay - available at the Renderosity MarketPlace -------------------------------------- Ownership Statement: All of this product's content was created by CJ-Studio -------------------------------------- Needed Files: - -------------------------------------- Installation Instructions: Unzip the files using the folders option of your Unzipping program. Unzipped folder 'Runtime' must be placed into into your Poser directory (c:/Program Files/Poser6/..) -------------------------------------- Usage Tips or Limitations: Daz Studio does not support Mavka chest as crosstalking. Dynamic Cloak is not suitable for Daz Studio as Dynamic Cloth but can be imported from Poser with calculated Dynamic as OBJ. Daz Studio Users: Apply MAT-Poses from Pose folder 'CJStudio\BatOutfit_Mavka\MAT_DS' Select Mavka figure before loading every piece of cloth. --- Dynamic Cloth Tips (for Poser only): Dynamic Cloak contains two additional groups 'RHand' and 'LHand' This groups can be included together or separately to constrain or main dynamic simulation group to attach Cloak to hands or release it. Avoid intersection between body, legs and arms while moving. Exclude Head and hairs from collision to reduce calculation time. Load Cloth on default startup Mavka pose. If you need to change morph after simulation, you are to clear simulation. Set 'Self Collision' on. Short Manual to use Dynamic Cloth: ---------------------------------- 1. Load Figure from Library. Turn off IK's. 2. Goto first frame. Apply your body morphs or character. 3. Goto last frame. Apply your pose. (Cloth doesn't automatically pose to Figure) 4. Load Dynamic Clothting Item from Library 5. Goto Cloth Room 6. Press 'New Simulation' button. The 'Simulation Setting' box will appear. Simply, press 'Ok' button. (Note: Click on checkbox 'Self collision' for better result, but note that it can increase amount of time it takes to fit the cloth.) 7. Press 'Clothify' button. The 'Clothify' box will appear. Select your clothing item from the dropdown list and click 'Ok'. 8. Press 'Collide Against'. The 'Cloth Collision Objects' box will appear. Click on 'Add/Remove'. The 'Hierarchy selection' box will appear. Choose body parts participating in collisions, and click 'Ok'. In the 'Cloth Collision Objects' box click 'Ok'. 9. Set simulation parameters to cloth group. 10. Press 'Calculate' button and wait. When calculation finished, goto last frame. Your model is ready to render. Detailed Manuals with illustrations can be found at Renderosity tutorial section or in Poser Tutorials folder. -------------------------------------- Complete list of morphs: Outfit: ------- Classic_Figure Plump_Figure Thin_Figure Inhale Nipples_Height Nipples_Flat Breast_Up_R Breast_Up_L Breast_Out_R Breast_Out_L Breast_In_R Breast_In_L Breast_Down_R Breast_Down_L Breasts_Large Breasts_Flat Breasts_Cleavage Areola_Perk Areola_Out Boots: ------ Classic_Figure Plump_Figure Thin_Figure Pretty (on feet) Gloves: ------- Plump_Figure -------------------------------------- Files Included in the Product: ..\Runtime\textures\CJStudio\BatM\ BBikini_b.jpg BBikini_tx.jpg BBoots_b.jpg BBoots_d.jpg BBoots_tr.jpg BBoots_tx.jpg BCloak_b.jpg BCloak_tx.jpg BCorset_b.jpg BCorset_tr.jpg BCorset_tx.jpg BEarring_tx.jpg BGloves_b.jpg BGloves_tx.jpg BTiara_tx.jpg ..\Runtime\libraries\Props\CJStudio\BatOutfit_Mavka\ Cloak.png Cloak.pp2 EarRing_L.png EarRing_L.pp2 EarRing_R.png EarRing_R.pp2 Tiara.png Tiara.pp2 ..\Runtime\libraries\Pose\CJStudio\BatOutfit_Mavka\ Boot Fit.pz2 Boot-Fit.png Feet Base.pz2 Feet-Base.png ..\Runtime\libraries\Pose\CJStudio\BatOutfit_Mavka\MAT_DS\ BatBoots.dsa BatBoots.png BatBoots.pz2 BatCloak.dsa BatCloak.png BatCloak.pz2 BatEarrings.dsa BatEarrings.png BatEarrings.pz2 BatGloves.dsa BatGloves.png BatGloves.pz2 BatOutfit.dsa BatOutfit.png BatOutfit.pz2 BatTiara.dsa BatTiara.png BatTiara.pz2 ..\Runtime\libraries\Character\CJStudio\BatOutfit_Mavka\ BBoots.cr2 BBoots.png BGloves.cr2 BGloves.png BOutfit.cr2 BOutfit.png ..\Runtime\Geometries\CJStudio\MavkaBat\ BBoots.obj BCloak.obj BGloves.obj BLEar.obj BOutfit.obj BREar.obj BTiara.obj ..\Documentation\ License.txt Mavka_BatOutfit_Readme.txt