******************************************************************* *Product Name: The Hall *Copyright July 2011 *By: Daniela Hobracht (Danie), Martin Fornoni (marforno) ******************************************************************* -------------------------------------- System Requirements: -------------------------------------- PC and Mac compatible Poser 6 and above This package was tested in Poser 7, PoserPro, Poser 8. Not tested in DazStudio. -------------------------------------- Ownership Statement: -------------------------------------- All of the content in this package was created by Martin Fornoni and Daniela Hobracht, and may include derivatives of merchant resources. Resources on file with Renderosity. -------------------------------------- Needed Files: -------------------------------------- Daz3D's Victoria 4 -------------------------------------- Installation Instructions: -------------------------------------- Run Winzip or another Zip-program into your Poser-Directory. All files will be placed as shown below from the package-list. -------------------------------------- Usage Tips: -------------------------------------- The easiest way is to use one of the pz3's which are included. You will find them in "Runtime\RP_Scenes\TheHall" You will find new items in the following folders: -Camera/RPublishing/Hall -Light/RPublishing/Hall -Materials/RPublishing/Hall -Pose/RPublishing/Hall -Props/RPublishing/Hall - without use of the pz3's : Props: ===== Start Poser and load any prop to create your scene. Materials: ======= In your materials-folder (Material room) you will find MAT files for the Windows and Floor. Poses: ===== Load the figure (V4) of your choice, locate the pose-folder and apply any pose you would like to use. All poses are centered and can be used everywhere. In the pose folder "Utilities" you will find MAT poses to hide/show parts of the Hall prop. Lights and cameras: =============== In case you need to restore any of the provided scenes, all camera - and light settings can be found in your camera and light - folders. You should render with activated Raytrace and Displacement for best results. -------------------------------------- Files Included in the Product: ..\Runtime\Geometries\RPublishing\Hall\ RPHFarola.obj RPHHall.obj RPHWallLamp.obj RPHfloorSW.obj ..\Runtime\libraries\Camera\RPublishing\Hall\ Default.cm2 Default.png Pz3-01.cm2 Pz3-01.png Pz3-02.cm2 Pz3-02.png Pz3-03.cm2 Pz3-03.png ..\Runtime\libraries\Light\RPublishing\Hall\ Default.lt2 Default.png Pz3-01.lt2 Pz3-01.png Pz3-02.lt2 Pz3-02.png Pz3-03.lt2 Pz3-03.png ..\Runtime\libraries\Materials\RPublishing\Hall\ FloorTiles_Reflect.mt5 FloorTiles_Reflect.png FloorTiles_default.mt5 FloorTiles_default.png Glass_FakeReflection.mt5 Glass_FakeReflection.png Glass_RealReflection.mt5 Glass_RealReflection.png ..\Runtime\libraries\Pose\RPublishing\Hall\Poses\ +GoTo.png +GoTo.pz2 GoTo 000.png GoTo 000.pz2 GoTo Door.png GoTo Door.pz2 GoTo Floor.png GoTo Floor.pz2 GoTo FrontDoor.png GoTo FrontDoor.pz2 V4_00_Default.png V4_00_Default.pz2 V4_01_Leaning.png V4_01_Leaning.pz2 V4_01_LeaningF.png V4_01_LeaningF.pz2 V4_02_Leaning.png V4_02_Leaning.pz2 V4_02_LeaningF.png V4_02_LeaningF.pz2 V4_03_Door.png V4_03_Door.pz2 V4_03_DoorF.png V4_03_DoorF.pz2 V4_04_Standing.png V4_04_Standing.pz2 V4_04_StandingF.png V4_04_StandingF.pz2 V4_05_Dance.png V4_05_Dance.pz2 V4_05_DanceF.png V4_05_DanceF.pz2 ..\Runtime\libraries\Pose\RPublishing\Hall\Utilities\ !!!Hall_MATs.png !!!Hall_MATs.pz2 !!Hall_AllOff.png !!Hall_AllOff.pz2 !!Hall_AllOn.png !!Hall_AllOn.pz2 !Door_Hide.png !Door_Hide.pz2 !Door_Show.png !Door_Show.pz2 !WindowsBack_Hide.png !WindowsBack_Hide.pz2 !WindowsBack_Show.png !WindowsBack_Show.pz2 !WindowsFront_Hide.png !WindowsFront_Hide.pz2 !WindowsFront_Show.png !WindowsFront_Show.pz2 !WindowsLeft_Hide.png !WindowsLeft_Hide.pz2 !WindowsLeft_Show.png !WindowsLeft_Show.pz2 !WindowsRight_Hide.png !WindowsRight_Hide.pz2 !WindowsRight_Show.png !WindowsRight_Show.pz2 ..\Runtime\libraries\props\RPublishing\Hall\ 01_Hall.png 01_Hall.pp2 02_FloorSideWalk.png 02_FloorSideWalk.pp2 03_Farola.png 03_Farola.pp2 04_WallLamp.png 04_WallLamp.pp2 04_WallLamps_p.png 04_WallLamps_p.pp2 ..\Runtime\RP_Scenes\TheHall\ Hscene01.jpg Hscene01_P6+.pz3 Hscene02.jpg Hscene02_P6+.pz3 Hscene03.jpg Hscene03_P6+.pz3 PromoRenderSettingsP7.jpg PromoRenderSettingsP8.jpg ..\Runtime\textures\RPublishing\Hall\ RPHarches.jpg RPHarchesBUM.jpg RPHbrick.jpg RPHbrickBUM.jpg RPHceil.jpg RPHdoor.jpg RPHdoorBUM.jpg RPHdoorD.jpg RPHedges.jpg RPHedgesBUM.jpg RPHfarola.jpg RPHflame.jpg RPHflameTR.jpg RPHfloor.jpg RPHfloor2.jpg RPHfloor2BUM.jpg RPHfloorBUM.jpg RPHglasref.jpg RPHglass.jpg RPHglassTR.jpg RPHmet.jpg RPHmet2.jpg RPHmetBUM.jpg RPHmot.jpg RPHmotBUM.jpg RPHmotD.jpg RPHpilars.jpg RPHpilarsBUM.jpg RPHplain.jpg RPHplain2.jpg RPHplain2BUM.jpg RPHplainBUM.jpg RPHref.jpg RPHsidew.jpg RPHsidewBUM.jpg RPHstone.jpg RPHstone2.jpg RPHstoneBUM.jpg RPHwindow.jpg RPHwindowBUM.jpg