Product Name: Faryn for Victoria 4 Copyright: July 2011 by Nadine Junghenn aka _Fenrissa_ Contact: Site Mail on Renderosity _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ System Requirements: PC/MAC Poser 6 - 8, Daz Studio 2+ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Ownership Statement: All of the content in this package was created by Fenrissa, and may include derivatives of the following merchant resources: All Skin, Eyes, Teeth etc by Peter Levius (3d.sk). Hair textures also from 3d.sk. Rust Textures for Second Skin by UrbanoRustic. Own resources and painting skills by myself. Free commercial resources by BrushKing, rawox, ldn755. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Required Products: Victoria 4 (Base) from Daz3D, (no additional morphs required) _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Installation Instructions: Please unzip first (e.g. WinZip or another zip-program). You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Geometries"-folder go into: Poser/Runtime/Geometries/... All files in the "Hair"-folder go into: Poser/Runtime/Libraries/Hair/... All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your content in the "Pose"-Library: Fenrissa_Faryn. You will find your hair content in the "Hair"-Library: Fenrissa_FarynHair. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Usage Tips or Limitations: The package was tested in the Poser Programs 6 through 8; you need the Daz Studio 2+ to be able to use the DS Mats. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Files included in the Product: 1 Natural head texture 1 Bump map for the head 1 Specular map for the head 10 additional make-up heads 1 Body Texture (Torso/Limbs) 1 Bump map for the body (Torso/Limbs) 1 Specular map for the body (Torso/Limbs) 5 Eye colors + 1 Bump Map 1 Reflection Map 1 Second skin + Bump, Specular maps for torso and limbs 1 Teeth/Gum map + Bump Map 1 Lashtrans 1 Head INJ and REM for V4 1 Body INJ and REM for V4 1 EyeFix for V4 1 Hair prop for V4 (NO Morphs included) 8 textures for the hair prop. All needed Matfiles for Poser and DS Matfiles for Daz Studio. The Matfile for the Second Skin option has a Remove function also. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Important Notes: !!! 1) VERY IMPORTANT: From now on you will find two folders in the pose-directory of my products: Fen_XXX_Alt and Fen_XXX_Orig. The 'Fen_XXX_Orig'-Directory includes all my charcters 'original' shaders which I love and use mostly for my own renders. But as they seem to work only with Gamma Correction and are too light for many users after rendering, I have now included an alternate version, thus 'Fen_XXX_Alt'. All my promotional images were done with the original shader though. All .ds files can be found in the 'Fen_XXX_Orig'-Directory! These 'alt'-shaders should work now without checking the Gamma Correction box and under (almost) all light situations. This should satisfy (almost) everyone's wishes ;) 2) The first step to apply the Faryn textures on V4 MUST BE the following: Apply the !!Fy_Whole_Texture.pz2. The additional textures (eyes, second skin, make-up) are "part-textures" - that's why you first !!!MUST!!! load !!Fy_Whole_Texture.pz2" etc. These Mat poses also helps you to RESET all applied textures. 3) To apply the Faryn character to V4, please use the INJ files: !_Fy_Hd_INJ.pz2 for the Head; !_Fy_Bd_INJ.pz2 for the Body. Of course, with the REM files, you can remove the Faryn character from your V4 figure. 4) When you inject Faryn's head, his eyes will be affected on the y- and z-axis. That's good ;) Some motion poses will reset the settings of the y- and z-axis if you have not locked the eyes. Use the !_Fy_Eyes_FIX.pz2 for easier handling AFTER you applied the motion pose. 5) The Second Skin can be removed with '....OFF.pz2' file. 6) Some motion poses can result in little 'peaks' in Faryn's body. This can be fixed with some postwork. 7) The hair prop is one of my first hair modeling try outs. I like it and included it as an asset for Faryn. It has NO morphs included but 8 textures. Hopefully you will have fun with this hair style! When you'll load it from the Hair-Library, it will be un-textured. Please load the textures via Mat pose from the 'Fenrissa_Faryn' folder in your Pose-Library. 8) The second skin is supposed to be something like a 'patchwork' suit, so it is exactly as it should be, all seams and edges are intented. Please note: I'm using the render settings Aery Soul provided in their gallery at DeviantArt. You can use these settings either with Indirect Light or without. I'm also using a Gamma Correction of 1,80 or 2,20, just in case you were interested ;). --_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Complete File List: Documentation\ ReadMe_FenFarynV4.txt Renderosity License.txt Runtime\Textures\ApoTextures\Faryn\ FyEyes.jpg FyEyesB.jpg FyEyes_02.jpg FyEyes_03.jpg FyEyes_04.jpg FyEyes_05.jpg FyHead.jpg FyHeadB.jpg FyHeadS.jpg FyLash.jpg FyLashCol.jpg FyLimbs.jpg FyLimbsB.jpg FyLimbsS.jpg FyLimbsSuit.jpg FyLimbsSuitB.jpg FyLimbsSuitS.jpg FyMU_01.jpg FyMU_02.jpg FyMU_03.jpg FyMU_04.jpg FyMU_05.jpg FyMU_06.jpg FyMU_07.jpg FyMU_08.jpg FyMU_09.jpg FyMU_10.jpg FyNails_01.jpg FyNails_02.jpg FyNails_03.jpg FyNails_04.jpg FyNails_05.jpg FyRef.jpg FyTeeth.jpg FyTeethB.jpg FyTorso.jpg FyTorsoB.jpg FyTorsoS.jpg FyTorsoSuit.jpg FyTorsoSuitB.jpg FyTorsoSuitS.jpg Runtime\Textures\ApoTextures\!!Hair\FarynHair\ Bun.jpg BunBk.jpg BunBl.jpg BunCp.jpg BunDk.jpg BunFl.jpg BunPk.jpg BunVk.jpg Bun_Alpha.jpg Bun_Bump.jpg Bun_Spec.jpg HairStrand.jpg HairStrandBk.jpg HairStrandBl.jpg HairStrandCp.jpg HairStrandDk.jpg HairStrandFl.jpg HairStrandPk.jpg HairStrandVk.jpg HairStrand_Alpha.jpg HairStrand_Bump.jpg HairStrand_Spec.jpg Skullcap.jpg SkullcapBk.jpg SkullcapBl.jpg SkullcapCp.jpg SkullcapDk.jpg SkullcapFl.jpg SkullcapPk.jpg SkullcapVk.jpg Skullcap_Alpha.jpg Skullcap_Bump.jpg Skullcap_Spec.jpg Runtime\Libraries\Pose\Fenriss_Faryn\ !_Fy_.png !_Fy_.pz2 !_Fy_Bd_INJ.png !_Fy_Bd_INJ.pz2 !_Fy_Bd_REM.png !_Fy_Bd_REM.pz2 !_Fy_Eyes_FIX.png !_Fy_Eyes_FIX.pz2 !_Fy_Hd_INJ.png !_Fy_Hd_INJ.pz2 !_Fy_Hd_REM.png !_Fy_Hd_REM.pz2 !_Fy_zz.png !_Fy_zz.pz2 Runtime\Libraries\Pose\Fenriss_Faryn\Fen_Faryn_Orig\ !!Fy_.png !!Fy_.pz2 !!Fy_Whole_Texture.ds !!Fy_Whole_Texture.png !!Fy_Whole_Texture.pz2 b_Fy_.png b_Fy_.pz2 b_Fy_Suit.ds b_Fy_Suit.png b_Fy_Suit.pz2 b_Fy_Suit_OFF.ds b_Fy_Suit_OFF.png b_Fy_Suit_OFF.pz2 e_Fy_Eyes_.png e_Fy_Eyes_.pz2 e_Fy_Eyes_01.ds e_Fy_Eyes_01.png e_Fy_Eyes_01.pz2 e_Fy_Eyes_02.ds e_Fy_Eyes_02.png e_Fy_Eyes_02.pz2 e_Fy_Eyes_03.ds e_Fy_Eyes_03.png e_Fy_Eyes_03.pz2 e_Fy_Eyes_04.ds e_Fy_Eyes_04.png e_Fy_Eyes_04.pz2 e_Fy_Eyes_05.ds e_Fy_Eyes_05.png e_Fy_Eyes_05.pz2 m_Fy_MU_.png m_Fy_MU_.pz2 m_Fy_MU_00.ds m_Fy_MU_00.png m_Fy_MU_00.pz2 m_Fy_MU_01.ds m_Fy_MU_01.png m_Fy_MU_01.pz2 m_Fy_MU_02.ds m_Fy_MU_02.png m_Fy_MU_02.pz2 m_Fy_MU_03.ds m_Fy_MU_03.png m_Fy_MU_03.pz2 m_Fy_MU_04.ds m_Fy_MU_04.png m_Fy_MU_04.pz2 m_Fy_MU_05.ds m_Fy_MU_05.png m_Fy_MU_05.pz2 m_Fy_MU_06.ds m_Fy_MU_06.png m_Fy_MU_06.pz2 m_Fy_MU_07.ds m_Fy_MU_07.png m_Fy_MU_07.pz2 m_Fy_MU_08.ds m_Fy_MU_08.png m_Fy_MU_08.pz2 m_Fy_MU_09.ds m_Fy_MU_09.png m_Fy_MU_09.pz2 m_Fy_MU_10.ds m_Fy_MU_10.png m_Fy_MU_10.pz2 n_Fy_Nails_.png n_Fy_Nails_.pz2 n_Fy_Nails_00.ds n_Fy_Nails_00.png n_Fy_Nails_00.pz2 n_Fy_Nails_01.ds n_Fy_Nails_01.png n_Fy_Nails_01.pz2 n_Fy_Nails_02.ds n_Fy_Nails_02.png n_Fy_Nails_02.pz2 n_Fy_Nails_03.ds n_Fy_Nails_03.png n_Fy_Nails_03.pz2 n_Fy_Nails_04.ds n_Fy_Nails_04.png n_Fy_Nails_04.pz2 n_Fy_Nails_05.ds n_Fy_Nails_05.png n_Fy_Nails_05.pz2 Runtime\Libraries\Pose\Fenriss_Faryn\Fen_Faryn_Alt\ !!Fy_.png !!Fy_.pz2 !!Fy_Whole_Texture.png !!Fy_Whole_Texture.pz2 b_Fy_.png b_Fy_.pz2 b_Fy_Suit.png b_Fy_Suit.pz2 b_Fy_Suit_OFF.png b_Fy_Suit_OFF.pz2 e_Fy_Eyes_.png e_Fy_Eyes_.pz2 e_Fy_Eyes_01.png e_Fy_Eyes_01.pz2 e_Fy_Eyes_02.png e_Fy_Eyes_02.pz2 e_Fy_Eyes_03.png e_Fy_Eyes_03.pz2 e_Fy_Eyes_04.png e_Fy_Eyes_04.pz2 e_Fy_Eyes_05.png e_Fy_Eyes_05.pz2 m_Fy_MU_.png m_Fy_MU_.pz2 m_Fy_MU_00.png m_Fy_MU_00.pz2 m_Fy_MU_01.png m_Fy_MU_01.pz2 m_Fy_MU_02.png m_Fy_MU_02.pz2 m_Fy_MU_03.png m_Fy_MU_03.pz2 m_Fy_MU_04.png m_Fy_MU_04.pz2 m_Fy_MU_05.png m_Fy_MU_05.pz2 m_Fy_MU_06.png m_Fy_MU_06.pz2 m_Fy_MU_07.png m_Fy_MU_07.pz2 m_Fy_MU_08.png m_Fy_MU_08.pz2 m_Fy_MU_09.png m_Fy_MU_09.pz2 m_Fy_MU_10.png m_Fy_MU_10.pz2 n_Fy_Nails_.png n_Fy_Nails_.pz2 n_Fy_Nails_00.png n_Fy_Nails_00.pz2 n_Fy_Nails_01.png n_Fy_Nails_01.pz2 n_Fy_Nails_02.png n_Fy_Nails_02.pz2 n_Fy_Nails_03.png n_Fy_Nails_03.pz2 n_Fy_Nails_04.png n_Fy_Nails_04.pz2 n_Fy_Nails_05.png n_Fy_Nails_05.pz2 Runtime\Libraries\Pose\Fenriss_Faryn\Fen_FarynHair\ Faryn_Black.ds Faryn_Black.png Faryn_Black.pz2 Faryn_Blonde.ds Faryn_Blonde.png Faryn_Blonde.pz2 Faryn_Blue.ds Faryn_Blue.png Faryn_Blue.pz2 Faryn_Brown.ds Faryn_Brown.png Faryn_Brown.pz2 Faryn_Copper.ds Faryn_Copper.png Faryn_Copper.pz2 Faryn_Pink.ds Faryn_Pink.png Faryn_Pink.pz2 Faryn_Red.ds Faryn_Red.png Faryn_Red.pz2 Faryn_Viking.ds Faryn_Viking.png Faryn_Viking.pz2 Runtime\Libraries\Hair\Fenrissa_FarynHair\ Faryn_Hair_V4.hr2 Faryn_Hair_V4.png Runtime\Geometries\Fenrissa\Hair\ FarynHair.obj _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have further questions regarding this product, please contact me via Renderosity sitemail - I'll try my best to help you! I'm open for suggestions, improvement and critique but please keep in mind that I can not satisfy everyone's taste. I try to be as transparent as possible and want to show you the complete products in my promotional renders. Thank you very much for purchasing my product, I hope you'll enjoy "Faryn for Victoria 4"! Best regards, Nadine Junghenn, July 2011