Dylan K4 for Kids 4 from DAZ copyright(C)2011 Laura Haskell -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CONTACT DETAILS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Thank you for adding Dylan K4 to your runtime! I hope he gives you many hours of happy childhood memories rendering bliss!! Author: Chaser/gypsyangel aka Laura Haskell contact via site mail -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- All of this product's content was created by gypsyangel aka Laura Haskell using the following Merchant resources: On File -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DESCRIPTION AND CONTENTS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Character package for Kids 4 from DAZ -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEEDED FILES LIST -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Poser, Kids 4 with their morphs and morphs ++ -- these MUST be installed correctly. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- INSTALLATION INSTRUCTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Unzip this archive to your desired Poser directory. This will ensure that all of the files are placed in the correct directories within your Poser Runtime directory. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CONVERSION AND/OR APPLICATION INSTRUCTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Dylan use advanced shader nodes---for this reason this pack is P6-P7-P8-Poser Pro-2010 ONLY! While it may work in P5, it has not been optimized nor tested in P5 so NO SUPPORT for DAZ STUDIO, P5, PP or P4 is available. He has been tested on a Mac. He is not optimized for Daz Studio---Studio users use her at your own risk and discretion. A non-shader mat folder has been provided as a courtesy to P4, P5, Carrara and other software users. However you will need to manually apply the bump yourself---at this point the non-shader version bump is attached to the gradient bump node. Again, WE CAN PROVIDE NO support for D|S, P4 or P5, the non-shader mats are provided as a courtesy, ONLY. *YOU WILL FIND THE NON SHADER MATS IN THE POSE FOLDER MARKED NS* You can toss whichever folder you don't need. You will find the DAZ Studio mats in the main pose folder. These are provided as a courtesy and starting point only! No support for DAZ Studio is implied or offered. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- USEAGE TIPS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Use the basemat to apply his default textures. To get the highest results possible, in the Auto Render Settings tab, Push the slider all to the right, then enter the manual settings tab, click "Acquire from Auto" and change the Min displacement bounds to 1.0 This does take more power from your computer and may take longer to render. If you find the bump too strong for your tastes, just go to the material room and enter a lower number in the bump field. Feel free to lower or even disable it if you prefer to work without it. Tips on rendering: I set the camera for Dylan at 100mm for both face and main cameras for most of these shots. To get rid of that dead doll stare, close and squint the eyes a little bit, have your model look up with the head slightly down...this gives the impression of him looking through his lashes. Twist the head slightly and adjust the side to side parameters of the eyes. If her maps are too heavy for your RAM, try reducing the size from 4000x4000 to 3500x3500 or even 3000x3000 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Detailed File List -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ..\Dylan\Documentation\ GA-Dylan-K4.txt License0409.txt ..\Dylan\Runtime\Libraries\Morphs\gypsyangel\dylan-k4\ hidedylan-head-head.pz2 injdylan-head-head.pz2 remdylan-head-head.pz2 showdylan-head-head.pz2 ..\Dylan\Runtime\Libraries\Pose\GA-Dylan-K4\ 00a-inj.png 00a-inj.pz2 00b-dylan-head-inj.png 00b-dylan-head-inj.pz2 00b-dylan-head-rem.png 00b-dylan-head-rem.pz2 00c-dylan-body-inj.png 00c-dylan-body-inj.pz2 00c-dylan-body-rem.png 00c-dylan-body-rem.pz2 01a-mats.png 01a-mats.pz2 01b-base.dsa 01b-base.png 01b-base.pz2 01c-facepaint01.dsa 01c-facepaint01.png 01c-facepaint01.pz2 01c-facepaint02.dsa 01c-facepaint02.png 01c-facepaint02.pz2 01c-facepaint03.dsa 01c-facepaint03.png 01c-facepaint03.pz2 01c-facepaint04.dsa 01c-facepaint04.png 01c-facepaint04.pz2 01c-facepaint05.dsa 01c-facepaint05.png 01c-facepaint05.pz2 01d-reset face.dsa 01d-reset face.png 01d-reset face.pz2 02a-eyes.png 02a-eyes.pz2 02b-eye-01.dsa 02b-eye-01.png 02b-eye-01.pz2 02b-eye-02.dsa 02b-eye-02.png 02b-eye-02.pz2 02b-eye-03.dsa 02b-eye-03.png 02b-eye-03.pz2 02b-eye-04.dsa 02b-eye-04.png 02b-eye-04.pz2 02b-eye-05.dsa 02b-eye-05.png 02b-eye-05.pz2 02b-eye-06.dsa 02b-eye-06.png 02b-eye-06.pz2 02b-eye-07.dsa 02b-eye-07.png 02b-eye-07.pz2 02c-reflects.png 02c-reflects.pz2 02d-reflect-off.dsa 02d-reflect-off.png 02d-reflect-off.pz2 02d-reflect01.dsa 02d-reflect01.png 02d-reflect01.pz2 02d-reflect02.dsa 02d-reflect02.png 02d-reflect02.pz2 02d-reflect03.dsa 02d-reflect03.png 02d-reflect03.pz2 02d-reflect04.dsa 02d-reflect04.png 02d-reflect04.pz2 02d-reflect05.dsa 02d-reflect05.png 02d-reflect05.pz2 02d-reflect06.dsa 02d-reflect06.png 02d-reflect06.pz2 ..\Dylan\Runtime\Libraries\Pose\GA-Dylan-K4 -NS\ 00a-inj.png 00a-inj.pz2 00b-dylan-head-inj.png 00b-dylan-head-inj.pz2 00b-dylan-head-rem.png 00b-dylan-head-rem.pz2 00c-dylan-body-inj.png 00c-dylan-body-inj.pz2 00c-dylan-body-rem.png 00c-dylan-body-rem.pz2 01a-mats.png 01a-mats.pz2 01b-base.png 01b-base.pz2 01c-facepaint01.png 01c-facepaint01.pz2 01c-facepaint02.png 01c-facepaint02.pz2 01c-facepaint03.png 01c-facepaint03.pz2 01c-facepaint04.png 01c-facepaint04.pz2 01c-facepaint05.png 01c-facepaint05.pz2 01d-reset face.png 01d-reset face.pz2 02a-eyes.png 02a-eyes.pz2 02b-eye-01.png 02b-eye-01.pz2 02b-eye-02.png 02b-eye-02.pz2 02b-eye-03.png 02b-eye-03.pz2 02b-eye-04.png 02b-eye-04.pz2 02b-eye-05.png 02b-eye-05.pz2 02b-eye-06.png 02b-eye-06.pz2 02b-eye-07.png 02b-eye-07.pz2 02c-reflects.png 02c-reflects.pz2 02d-reflect-off.png 02d-reflect-off.pz2 02d-reflect01.png 02d-reflect01.pz2 02d-reflect02.png 02d-reflect02.pz2 02d-reflect03.png 02d-reflect03.pz2 02d-reflect04.png 02d-reflect04.pz2 02d-reflect05.png 02d-reflect05.pz2 02d-reflect06.png 02d-reflect06.pz2 ..\Dylan\Runtime\Textures\chaser\dylan-K4\ dylan-browtrns.jpg dylan-ctrans.jpg dylan-eye-07.jpg dylan-eye-b.jpg dylan-eye01.jpg dylan-eye02.jpg dylan-eye03.jpg dylan-eye04.jpg dylan-eye05.jpg dylan-eye06.jpg dylan-face-b.jpg dylan-face-s.jpg dylan-face.jpg dylan-facenb-b.jpg dylan-facepnt01.jpg dylan-facepnt02.jpg dylan-facepnt03.jpg dylan-facepnt04.jpg dylan-facepnt05.jpg dylan-isf.jpg dylan-lash.jpg dylan-limbs-b.jpg dylan-limbs-s.jpg dylan-limbs.jpg dylan-mouth-b.jpg dylan-mouth.jpg dylan-ref01.jpg dylan-ref02.jpg dylan-ref03.jpg dylan-ref04.jpg dylan-ref05.jpg dylan-ref06.jpg dylan-s01.jpg dylan-s01b.jpg dylan-s01trans.jpg dylan-tear.jpg dylan-teartr.jpg dylan-torso-b.jpg dylan-torso-s.jpg dylan-torso.jpg -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- USAGE RESTRICTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I shall, in no event, be liable for any damages from computer failure, malfunction, loss of time by playing with virtual dolls or any and all other commercial damages or losses as a result of using the files in this package. All of the contents in this package are copyright. Please keep in mind that distributing it in any form is not permitted, excluding renders for personal or professional purposes. These textures are NOT to be used to create characters for Second Life or any other application. They are for rendering in a 3D Program only---you may sell your renders, but nothing else out of this pack. As per enclosed License