************************************************************ *Product Name: D2_Risty_V4 *Copyright 27/07/2011 *By: DERIDERI ************************************************************ Product Description: Thank you for purchasing D2_Risty_V4. D2_Risty_V4 - It's a photographic and real character model by DERIDERI. This model has a beautiful face. The texture of this model has attained the high quality by using a photograph material. Face morph, Body morph and a complete set of high quality textures, available at Daz Studio and Poser. Inj/Rem files and Mat Poses to apply all options in .Pz2 and .dsb format. Features: Morphs and Mat Poses Face INJ-REM (Unique custom head morph) Body INJ-REM ("Morph++ for V4" is used.) 1 MAT Default Apply 8 MAT Eyes 12 MAT Make-up & 1 MAT No-Make-up 8 MAT Nails & 1 MAT no-Color May your Poser or DAZ Studio life become pleasant!! -------------------------------------- System Requirements: PC and Mac compatible Poser 5 and above or DAZ Studio 3.1 and above -------------------------------------- Ownership Statement: All of the content in this package was created by DERIDERI, and may include derivatives of the following merchant resources: Photos from 3d.sk -------------------------------------- Needed Files: Daz3D's Victoria 4.2 Morph++ for V4 -------------------------------------- Installation Instructions: - Unstuff the archive. - Simply drag the folders to their correct location. For example: Poser users "DERIDERI" (found in \Runtime\Libraries\pose) should go inside \Runtime\Libraries\pose in your Poser Folder. And, "DERIDERI" (found in \Runtime\Textures) should go inside \Runtime\Textures in your Poser Folder. These are the folders the files should go in: INJ/REM & MAT files - \Runtime\libraries\pose\DERIDERI\D2_Risty_V4 Textures - \Runtime\textures\DERIDERI\D2_Risty_V4A4 DAZ Studio users "DERIDERI" (found in \Runtime\Libraries\pose) should go inside \content\Runtime\Libraries\pose in your DAZ Studio Folder. And, "DERIDERI" (found in \Runtime\Textures) should go inside \content\Runtime\Textures in your DAZ Studio Folder. These are the folders the files should go in: INJ/REM & MAT files - \content\Runtime\libraries\pose\DERIDERI\D2_Risty_V4 Textures - \content\Runtime\textures\DERIDERI\D2_Risty_V4A4 NOTE! If the folder named "DERIDERI" already exists at that location, drag the folder named "D2_Risty_V4" in "DERIDERI" to that location in "DERIDERI", otherwise the entire folder will be overwritten. -------------------------------------- Usage Tips: - Load "Victoria 4", and inject poses "INJ Morph++ V4". - Locate the pose-folder called: "DERIDERI" (to "D2_Risty_V4"), and you will find "!!!INJ_Risty_Head" (for head morph) and "!!INJ_Risty_Body" (for body morphs) as well as "!MAT_Risty" to load the default skin textures. - When returning, the same folder has "!!!REM_Risty_Head" and "!!REM_Risty_Body". - If you want, you can use other color of Eye, Make-up, and Nail MAT. -------------------------------------- Files Included in the Product: ..\Documentation\ D2_Risty_V4 Readme ENG.txt D2_Risty_V4 Readme JAP.txt License.txt Reference of BodyMorph.txt ..\Runtime\libraries\Pose\DERIDERI\D2_Risty_V4\ !!!INJ_Risty_Head.png !!!INJ_Risty_Head.pz2 !!!REM_Risty_Head.png !!!REM_Risty_Head.pz2 !!INJ_Risty_Body.png !!INJ_Risty_Body.pz2 !!REM_Risty_Body.png !!REM_Risty_Body.pz2 !MAT_Risty.dsb !MAT_Risty.png !MAT_Risty.pz2 MAT_Eyes_A.dsb MAT_Eyes_A.png MAT_Eyes_A.pz2 MAT_Eyes_B.dsb MAT_Eyes_B.png MAT_Eyes_B.pz2 MAT_Eyes_C.dsb MAT_Eyes_C.png MAT_Eyes_C.pz2 MAT_Eyes_D.dsb MAT_Eyes_D.png MAT_Eyes_D.pz2 MAT_Eyes_E.dsb MAT_Eyes_E.png MAT_Eyes_E.pz2 MAT_Eyes_F.dsb MAT_Eyes_F.png MAT_Eyes_F.pz2 MAT_Eyes_G.dsb MAT_Eyes_G.png MAT_Eyes_G.pz2 MAT_Eyes_H.dsb MAT_Eyes_H.png MAT_Eyes_H.pz2 MAT_Make_A.dsb MAT_Make_A.png MAT_Make_A.pz2 MAT_Make_B.dsb MAT_Make_B.png MAT_Make_B.pz2 MAT_Make_C.dsb MAT_Make_C.png MAT_Make_C.pz2 MAT_Make_D.dsb MAT_Make_D.png MAT_Make_D.pz2 MAT_Make_E.dsb MAT_Make_E.png MAT_Make_E.pz2 MAT_Make_F.png MAT_Make_F.dsb MAT_Make_F.pz2 MAT_Make_G.dsb MAT_Make_G.png MAT_Make_G.pz2 MAT_Make_H.dsb MAT_Make_H.png MAT_Make_H.pz2 MAT_Make_I.dsb MAT_Make_I.png MAT_Make_I.pz2 MAT_Make_J.dsb MAT_Make_J.png MAT_Make_J.pz2 MAT_Make_K.dsb MAT_Make_K.png MAT_Make_K.pz2 MAT_Make_L.dsb MAT_Make_L.png MAT_Make_L.pz2 MAT_Make_No.dsb MAT_Make_No.png MAT_Make_No.pz2 MAT_Nails_A.dsb MAT_Nails_A.png MAT_Nails_A.pz2 MAT_Nails_B.dsb MAT_Nails_B.png MAT_Nails_B.pz2 MAT_Nails_C.dsb MAT_Nails_C.png MAT_Nails_C.pz2 MAT_Nails_D.dsb MAT_Nails_D.png MAT_Nails_D.pz2 MAT_Nails_E.dsb MAT_Nails_E.png MAT_Nails_E.pz2 MAT_Nails_F.dsb MAT_Nails_F.png MAT_Nails_F.pz2 MAT_Nails_G.dsb MAT_Nails_G.png MAT_Nails_G.pz2 MAT_Nails_H.dsb MAT_Nails_H.png MAT_Nails_H.pz2 MAT_Nails_No.dsb MAT_Nails_No.png MAT_Nails_No.pz2 ..\Runtime\Textures\DERIDERI\D2_Risty_V4\ Eye_A_COL.jpg Eye_B_COL.jpg Eye_BMP.jpg Eye_C_COL.jpg Eye_D_COL.jpg Eye_E_COL.jpg Eye_F_COL.jpg Eye_G_COL.jpg Eye_H_COL.jpg Eye_REF.jpg Eye_SPE.jpg EyeLash_MSK.jpg EyeTear_SPE.jpg Face_A_COL.jpg Face_B_COL.jpg Face_BMP.jpg Face_C_COL.jpg Face_D_COL.jpg Face_E_COL.jpg Face_F_COL.jpg Face_G_COL.jpg Face_H_COL.jpg Face_I_COL.jpg Face_J_COL.jpg Face_K_COL.jpg Face_L_COL.jpg Face_N_COL.jpg Face_SPE.jpg Limb_BMP.jpg Limb_COL.jpg Limb_SPE.jpg Lip_SPE.jpg Mouth_COL.jpg Mouth_SPE.jpg Nail_A_COL.jpg Nail_B_COL.jpg Nail_C_COL.jpg Nail_D_COL.jpg Nail_E_COL.jpg Nail_F_COL.jpg Nail_G_COL.jpg Nail_H_COL.jpg Nail_SPE.jpg Torso_BMP.jpg Torso_COL.jpg Torso_I_COL.jpg Torso_SPE.jpg ======================================================================