VP Tree Set 1, for Poser 5 and above c 2011 Vanishing Point All of this product's content was created by Vanishing Point. Author: Vanishing Point Directions: Extract the files into the specified folders: Put the obj files into Runtime\Geometries\VP Put the cr2/ png (figure files) into Runtime\Libraries\Character\VP\Trees Put the pz2/ png (MAT poses) into Runtime\Libraries\Character\VP\Trees Put the jpg files (textures) and gif files (templates) into Runtime\Textures\VP\brownstone -The gif templates are not used on the model, but are included in case you want to make your own textures. Instructions: 1) Go to the Figures > VP > Trees Library. 2) Add any of the Trees to your scene. To change the colors of the leaves: 1) Go to the Pose > VP > Trees Library. 2) Apply any of the poses to the selected tree. Note: All of the trees use the same "Leaves" material name, so make sure you select the correct tree before applying the MAT pose Otherwise, the wrong tree may be colorized... though you can change the color back by applying another MAT pose. Notes: 1) These trees use the same textures and transparency maps as those found in the Brownstone Street Scene. If you already have that product, you do not need to extract the duplicate files. 2) These models use texture, bump, and transparency maps and should be imported into other software programs without any issues. Be sure to consult your software manual on how to import models. Hints: 1) For a different look, set the yRotate value to 90 (or -90) degrees. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- File Listing for VP Tree Set 1 (for Poser) ------------------------ Product Files: \Documentation !readme_VPTrees1.txt -this product's readme file license.txt -Renderosity end user license file \Runtime\Geometries\VP vptree1.obj vptree2.obj vptree3.obj vptree4.obj \Runtime\libraries\character\VP\Trees Tree1.cr2 Tree1.png Tree2.cr2 Tree2.png Tree3.cr2 Tree3.png Tree4.cr2 Tree4.png \Runtime\libraries\Pose\VP\Trees 0LeavesHide.png 0LeavesHide.pz2 Leaves1.png Leaves1.pz2 Leaves1Fall.png Leaves1Fall.pz2 Leaves2.png Leaves2.pz2 Leaves2Fall.png Leaves2Fall.pz2 Leaves3.png Leaves3.pz2 Leaves3Fall.png Leaves3Fall.pz2 Leaves4.png Leaves4.pz2 Leaves4Fall.png Leaves4Fall.pz2 Leaves5.png Leaves5.pz2 Leaves5Fall.png Leaves5Fall.pz2 Leaves6.png Leaves6.pz2 Leaves6Fall.png Leaves6Fall.pz2 \Runtime\Textures\VP\brownstone\ 0vptree_bark.gif 0vptree_leaves.gif bwnstn_leaves1.jpg bwnstn_leaves1a.jpg bwnstn_leaves1Bum.jpg bwnstn_leaves1trans.jpg bwnstn_leaves2.jpg bwnstn_leaves21.jpg bwnstn_leaves2Bum.jpg bwnstn_leaves2trans.jpg bwnstn_leaves3.jpg bwnstn_leaves3a.jpg bwnstn_leaves3Bum.jpg bwnstn_leaves3trans.jpg bwnstn_leaves4.jpg bwnstn_leaves4a.jpg bwnstn_leaves4Bum.jpg bwnstn_leaves4trans.jpg bwnstn_leaves5.jpg bwnstn_leaves5a.jpg bwnstn_leaves5Bum.jpg bwnstn_leaves5trans.jpg bwnstn_leaves6.jpg bwnstn_leaves6a.jpg bwnstn_leaves6Bum.jpg bwnstn_leaves6trans.jpg bwnstn_tree1.jpg