************************************************************ *Product Name:"Toon Copter" *Copyright : February 12, 2012 *By: Pappy411 **Pappy's Store: http://market.renderosity.com/mod/bcs/index.php?vendor=92372 ********************************************************** "TOON COPTER" is a basic helicopter that renders well in a cartoon atmosphere or real world rendering. The main and rear rotors revolve for animations. A front lamp glows for a safe night take-off and landing. The canopy opens. Please see "USAGE TIPS: For Daz Studio" for limitations in Daz Studio. -------------------------------------- System Requirements: PC, Mac, Poser5 & Up, (Tested only in Daz Studio 4-See Readme.txt "Usage Tips: FOR DAZ STUDIO) -------------------------------------- Ownership Statement: All of this product's content was created by Pappy411 -------------------------------------- Needed Files: None -------------------------------------- Installation Instructions: Poser5 and up users need only to unzip the files into the "Poser" folder. Daz Studio 3 & 4 users: You should not put "Runtime" in program folder as you do in Poser. In DS3 the default location is "...documents\daz 3d\studio3\content". In DS4 the default is "...documents\daz 3d\studio\my library" If you would rather not use the default for DS and put the runtime in a folder of your choice, be sure to go to the Content Directory Manager in Edit>Preferences and add the path to the folder containing the Runtime folder as a Poser-format content folder. -------------------------------------- Usage Tips: FOR POSER: 1. To rotate the main rotors, Click on "Rotor_TH-1" and use "Rotate Blades" parameter dial. To rotate the rear blades, click on "TailshaftTH-1" and use "Rotate Blades" perameter dial. 2. To open the canopy, click on canopy and use "Open" morph perameter dial. 3. To turn off Front lamp glow, click on "GlowTH_1" and make invisible by unchecking "Visible" box in "Properties" or scaling globe down to zero. To enlarge the glow shpere, use the "Scale" dial. To project the glow light beam forward, use the "XScale" Dial and position the beam to Lamp. FOR DAZ STUDIO: SOME POSER PARAMETERS AND MATERIALS DO NOT WORK WELL IN STUDIO AND NEED SLIGHT ADUSTEMENTS AFTER LOADING INTO STUDIO. 1."Toon Copter" loads and operates properly in D/S 4. (Not Tested in prior versions.) 2.CANOPY: In "Surfaces" set "Opacity Strength" at 29 or whatever suits you. 3.LIGHT GLOW: Do not use. I am unable to get a realistic glow in D/S4. (Unless you are able to do what I can't.) 4.cLOUDS: As with the "Light Glow", Studio just does not cut the realistic effect and lacks the ability to set "tranparency Edge and falloff parameters. Do not use unless you have the ability to create the desired effect. --------------------------------------- Limitations: There is no limitation on usage for rendering of personal or commercial purposes. However, you may not sell or distribute the geometry files either physically or electronically to another party or parties or claim them as your own. Marketplace End User License agreement applies. -------------------------------------- Files Included in the Product: ..\runtime\libraries\Props\Pappy\Toon Copter\ Cloud_1TH.png Cloud_1TH.pp2 Cloud_2TH.png Cloud_2TH.pp2 Toon Copter.png Toon Copter.pp2 ..\runtime\Textures\Pappy\Toon Copter\ GlassEnvMap2.jpg GlassEnvMap4.jpg panelth_Color.jpg ================================ Documentation Folder: README.txt Marketplace End Users Agreement ================================