Product Name: Wilmee for Victoria 4.2

Copyright: February 2012 by Nadine Junghenn aka _Fenrissa_

Contact: Site Mail on Renderosity

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

System Requirements: PC/MAC Poser 6 - 9

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Ownership Statement: 

All of the content in this package was created by Fenrissa,
and may include derivatives of the following merchant resources:
All Skin, Eyes, Teeth, Lingerie etc by Peter Levius (3d.sk).
Own resources and painting skills by myself.
Legal resource for Earring Props by Parrotdolphin (Metals).

IMPORTANT:
I credit bagginsbill for his amazing work on skin shaders!
ALL the included SSS skin shaders are based on his explanations
and examples in the forums. THANK YOU!!!!

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Required Products:

Victoria 4.2 (++ Morphs for the Body) from Daz3D

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Installation Instructions:

Please unzip first (e.g. WinZip or another zip-program). There are TWO zip files.
You can 
1. unzip the file directly into your main Poser directory.
2. unzip the file on your hard drive and then drag the unzipped folder right into 
your main Poser directory.
Manually:
All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/...
All files in the "Props"-folder go into: Poser/Runtime/Libraries/Props/...
All files in the "Textures"-folder go into: Poser/Runtime/Textures/...
You will find your content in the "Pose"-Library: Fenrissa_Wilmee.

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Usage Tips or Limitations:

The package was tested in the Poser Programs 6 through 9; it was NOT tested in Daz Studio. Although the content will work it this program, the shaders are for Poser only.

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Files included in the Product:

1 Natural head texture (hair and no-hair)
1 Bump map for the head
1 Specular map for the head
6 additional make-up heads (hair and no-hair, so 12 in total)
1 Body texture (Torso/Limbs) 
1 Bump map for the body (Torso/Limbs)
1 Specular map for the body (Torso/Limbs)
10 Eye colors + 1 Bump Map
1 Reflection Map
1 Second skin + Bump, Specular and Displacement maps for the torso
1 Teeth/Gum map + Bump Map
1 Lash trans
5 Nail colors

2 Head INJ and REM for V4 (no Morphs required)
2 Body INJ and REM for V4 (++ Morphs required)

2 Pearl Earring Props (Left and Right)

All needed Matfiles for Poser.
AO and non-AO options included AND SSS version, esp for Poser 9.
The Matfile for the Second Skin options have a Remove function also.

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Important Notes:

1) The first step to apply the Wilmee textures on V4 MUST BE the following:
Apply the !!W_Whole_Texture.pz2. 
The additional textures (eyes, second skin, make-up) are "part-textures" - that's why you first !!!MUST!!! load !!W_Whole_Texture.pz2" etc.
These Mat poses also helps you to RESET all applied textures.

2) To apply the Wilmee character to V4, please use the INJ files: !_W_Hd_INJ.pz2 for the Head; !_W_Bd_INJ.pz2 for the Body.
Of course, with the REM files, you can remove the Wilmee character from your V4 figure.
To fix the eye pose (could be affected by some motoin poses (if the eyes are not locked), just doubleclick on the HeadINJ.

3) When you inject Wilmee's head, his eyes will be affected on the x-, y- and z-axis. That's good ;)
Some motion poses will reset the settings of the x-, y- and z-axis if you have not locked the eyes.
If the eyes look not right, just use the Eye-Fix-INJ pose and the eyes will settle in the right position.  

4) The Second Skin can be removed with '....OFF.pz2' file. 

5) If you don't like the glossy lips, please change the intensity of the glossiness in your material room:
(Advanced) Material Lip - Alternate Specular - Glossy - Ks (is '1') set it to '0' for a matte effect.

6) The displacement maps for the second skins could be too strong for your taste - please dial it down in your material room.

7) SSS MATS will only work in Poser 9/PoserPro 2012.

Please note: A screenshot of my render settings is included. Sometimes I use Gamma Correction, e.g. when I use a very bright light.
But I try not to use it anymore, so my shaders should work for most users now.

--_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Complete File List:

\Runtime\Textures\ApoTextures\Wilmee\
WEyes.jpg
WEyesB.jpg
WEyes_02.jpg
WEyes_03.jpg
WEyes_04.jpg
WEyes_05.jpg
WEyes_06.jpg
WEyes_07.jpg
WEyes_08.jpg
WEyes_09.jpg
WEyes_10.jpg
WHead.jpg
WHeadB.jpg
WHeadHr.jpg
WHeadS.jpg
WLash.jpg
WLimbs.jpg
WLimbsB.jpg
WLimbsS.jpg
WMU_01.jpg
WMU_01Hr.jpg
WMU_02.jpg
WMU_02Hr.jpg
WMU_03.jpg
WMU_03Hr.jpg
WMU_04.jpg
WMU_04Hr.jpg
WMU_05.jpg
WMU_05Hr.jpg
WMU_06.jpg
WMU_06Hr.jpg
WNails_01.jpg
WNails_02.jpg
WNails_03.jpg
WNails_04.jpg
WNails_05.jpg
WRef.jpg
WTeeth.jpg
WTeethB.jpg
WTorso.jpg
WTorsoB.jpg
WTorsoHr.jpg
WTorsoS.jpg
WTorso_Ling.jpg
WTorso_LingB.jpg
WTorso_LingDisp.jpg
WTorso_LingHr.jpg
WTorso_LingS.jpg
WTorso_SuitDisp2.jpg

\Runtime\Textures\ApoTextures\Wilmee\LegalRes\
pdmt-Reflect03.jpg

\Runtime\Libraries\Props\Fenrissa_Props\Wilmee\
Pearl_L.png
Pearl_L.pp2
Pearl_R.png
Pearl_R.pp2

\Runtime\Libraries\Pose\Fenrissa_Wilmee\
!_E_.png
!_E_.pz2
!_W_Bd_01_INJ.png
!_W_Bd_01_INJ.pz2
!_W_Bd_01_REM.png
!_W_Bd_01_REM.pz2
!_W_Bd_02_INJ.png
!_W_Bd_02_INJ.pz2
!_W_Bd_02_REM.png
!_W_Bd_02_REM.pz2
!_W_Hd_01_INJ.png
!_W_Hd_01_INJ.pz2
!_W_Hd_01_REM.png
!_W_Hd_01_REM.pz2
!_W_Hd_02_INJ.png
!_W_Hd_02_INJ.pz2
!_W_Hd_02_REM.png
!_W_Hd_02_REM.pz2

\Runtime\Libraries\Pose\Fenrissa_Wilmee\Fen_Wilme_P9PP_SSS\
!!W_.png
!!W_.pz2
!!W_Whole_Texture.png
!!W_Whole_Texture.pz2
b_W_.png
b_W_.pz2
b_W_Ling.png
b_W_Ling.pz2
b_W_Ling_OFF.png
b_W_Ling_OFF.pz2
e_W_Eyes_.png
e_W_Eyes_.pz2
e_W_Eyes_01.png
e_W_Eyes_01.pz2
e_W_Eyes_02.png
e_W_Eyes_02.pz2
e_W_Eyes_03.png
e_W_Eyes_03.pz2
e_W_Eyes_04.png
e_W_Eyes_04.pz2
e_W_Eyes_05.png
e_W_Eyes_05.pz2
e_W_Eyes_06.png
e_W_Eyes_06.pz2
e_W_Eyes_07.png
e_W_Eyes_07.pz2
e_W_Eyes_08.png
e_W_Eyes_08.pz2
e_W_Eyes_09.png
e_W_Eyes_09.pz2
e_W_Eyes_10.png
e_W_Eyes_10.pz2
m_W_MU_.png
m_W_MU_.pz2
m_W_MU_00.png
m_W_MU_00.pz2
m_W_MU_01.png
m_W_MU_01.pz2
m_W_MU_02.png
m_W_MU_02.pz2
m_W_MU_03.png
m_W_MU_03.pz2
m_W_MU_04.png
m_W_MU_04.pz2
m_W_MU_05.png
m_W_MU_05.pz2
n_W_Nails_.png
n_W_Nails_.pz2
n_W_Nails_00.png
n_W_Nails_00.pz2
n_W_Nails_01.png
n_W_Nails_01.pz2
n_W_Nails_02.png
n_W_Nails_02.pz2
n_W_Nails_03.png
n_W_Nails_03.pz2
n_W_Nails_04.png
n_W_Nails_04.pz2
n_W_Nails_05.png
n_W_Nails_05.pz2
z_W_.png
z_W_.pz2
z_W_MU_Bonus.png
z_W_MU_Bonus.pz2

\Runtime\Libraries\Pose\Fenrissa_Wilmee\Fen_Wilme_P9PP_SSS\NoHair\
!!W_.png
!!W_.pz2
!!W_Whole_Texture.png
!!W_Whole_Texture.pz2
b_W_.png
b_W_.pz2
b_W_Ling.png
b_W_Ling.pz2
b_W_Ling_OFF.png
b_W_Ling_OFF.pz2
m_W_MU_.png
m_W_MU_.pz2
m_W_MU_00.png
m_W_MU_00.pz2
m_W_MU_01.png
m_W_MU_01.pz2
m_W_MU_02.png
m_W_MU_02.pz2
m_W_MU_03.png
m_W_MU_03.pz2
m_W_MU_04.png
m_W_MU_04.pz2
m_W_MU_05.png
m_W_MU_05.pz2
z_W_.png
z_W_.pz2
z_W_MU_Bonus.png
z_W_MU_Bonus.pz2

\Runtime\Libraries\Pose\Fenrissa_Wilmee\Fen_Wilmee_NoAO\
!!W_.png
!!W_.pz2
!!W_Whole_Texture.png
!!W_Whole_Texture.pz2
b_W_.png
b_W_.pz2
b_W_Ling.png
b_W_Ling.pz2
b_W_Ling_OFF.png
b_W_Ling_OFF.pz2
e_W_Eyes_.png
e_W_Eyes_.pz2
e_W_Eyes_01.png
e_W_Eyes_01.pz2
e_W_Eyes_02.png
e_W_Eyes_02.pz2
e_W_Eyes_03.png
e_W_Eyes_03.pz2
e_W_Eyes_04.png
e_W_Eyes_04.pz2
e_W_Eyes_05.png
e_W_Eyes_05.pz2
e_W_Eyes_06.png
e_W_Eyes_06.pz2
e_W_Eyes_07.png
e_W_Eyes_07.pz2
e_W_Eyes_08.png
e_W_Eyes_08.pz2
e_W_Eyes_09.png
e_W_Eyes_09.pz2
e_W_Eyes_10.png
e_W_Eyes_10.pz2
m_W_MU_.png
m_W_MU_.pz2
m_W_MU_00.png
m_W_MU_00.pz2
m_W_MU_01.png
m_W_MU_01.pz2
m_W_MU_02.png
m_W_MU_02.pz2
m_W_MU_03.png
m_W_MU_03.pz2
m_W_MU_04.png
m_W_MU_04.pz2
m_W_MU_05.png
m_W_MU_05.pz2
n_W_Nails_.png
n_W_Nails_.pz2
n_W_Nails_00.png
n_W_Nails_00.pz2
n_W_Nails_01.png
n_W_Nails_01.pz2
n_W_Nails_02.png
n_W_Nails_02.pz2
n_W_Nails_03.png
n_W_Nails_03.pz2
n_W_Nails_04.png
n_W_Nails_04.pz2
n_W_Nails_05.png
n_W_Nails_05.pz2
z_W_.png
z_W_.pz2
z_W_MU_Bonus.png
z_W_MU_Bonus.pz2

\Runtime\Libraries\Pose\Fenrissa_Wilmee\Fen_Wilmee_NoAO\NoHair\
!!W_.png
!!W_.pz2
!!W_Whole_Texture.png
!!W_Whole_Texture.pz2
b_W_.png
b_W_.pz2
b_W_Ling.png
b_W_Ling.pz2
b_W_Ling_OFF.png
b_W_Ling_OFF.pz2
m_W_MU_.png
m_W_MU_.pz2
m_W_MU_00.png
m_W_MU_00.pz2
m_W_MU_01.png
m_W_MU_01.pz2
m_W_MU_02.png
m_W_MU_02.pz2
m_W_MU_03.png
m_W_MU_03.pz2
m_W_MU_04.png
m_W_MU_04.pz2
m_W_MU_05.png
m_W_MU_05.pz2
z_W_.png
z_W_.pz2
z_W_MU_Bonus.png
z_W_MU_Bonus.pz2

\Runtime\Libraries\Pose\Fenrissa_Wilmee\Fen_Wilmee_AO\
!!W_.png
!!W_.pz2
!!W_Whole_Texture.png
!!W_Whole_Texture.pz2
b_W_.png
b_W_.pz2
b_W_Ling.png
b_W_Ling.pz2
b_W_Ling_OFF.png
b_W_Ling_OFF.pz2
e_W_Eyes_.png
e_W_Eyes_.pz2
e_W_Eyes_01.png
e_W_Eyes_01.pz2
e_W_Eyes_02.png
e_W_Eyes_02.pz2
e_W_Eyes_03.png
e_W_Eyes_03.pz2
e_W_Eyes_04.png
e_W_Eyes_04.pz2
e_W_Eyes_05.png
e_W_Eyes_05.pz2
e_W_Eyes_06.png
e_W_Eyes_06.pz2
e_W_Eyes_07.png
e_W_Eyes_07.pz2
e_W_Eyes_08.png
e_W_Eyes_08.pz2
e_W_Eyes_09.png
e_W_Eyes_09.pz2
e_W_Eyes_10.png
e_W_Eyes_10.pz2
m_W_MU_.png
m_W_MU_.pz2
m_W_MU_00.png
m_W_MU_00.pz2
m_W_MU_01.png
m_W_MU_01.pz2
m_W_MU_02.png
m_W_MU_02.pz2
m_W_MU_03.png
m_W_MU_03.pz2
m_W_MU_04.png
m_W_MU_04.pz2
m_W_MU_05.png
m_W_MU_05.pz2
n_W_Nails_.png
n_W_Nails_.pz2
n_W_Nails_00.png
n_W_Nails_00.pz2
n_W_Nails_01.png
n_W_Nails_01.pz2
n_W_Nails_02.png
n_W_Nails_02.pz2
n_W_Nails_03.png
n_W_Nails_03.pz2
n_W_Nails_04.png
n_W_Nails_04.pz2
n_W_Nails_05.png
n_W_Nails_05.pz2
z_W_.png
z_W_.pz2
z_W_MU_Bonus.png
z_W_MU_Bonus.pz2

\Runtime\Libraries\Pose\Fenrissa_Wilmee\Fen_Wilmee_AO\NoHair\
!!W_.png
!!W_.pz2
!!W_Whole_Texture.png
!!W_Whole_Texture.pz2
b_W_.png
b_W_.pz2
b_W_Ling.png
b_W_Ling.pz2
b_W_Ling_OFF.png
b_W_Ling_OFF.pz2
m_W_MU_.png
m_W_MU_.pz2
m_W_MU_00.png
m_W_MU_00.pz2
m_W_MU_01.png
m_W_MU_01.pz2
m_W_MU_02.png
m_W_MU_02.pz2
m_W_MU_03.png
m_W_MU_03.pz2
m_W_MU_04.png
m_W_MU_04.pz2
m_W_MU_05.png
m_W_MU_05.pz2
z_W_.png
z_W_.pz2
z_W_MU_Bonus.png
z_W_MU_Bonus.pz2

\Documentation\
Fen_Render_Settings.jpg
ReadMe_FenWilmee.txt
Renderosity License.txt

 _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

If you have further questions regarding this product, please contact me via Renderosity sitemail - I'll try my best 
to help you! I'm open for suggestions, improvement and critique but please keep in mind that I can not
satisfy everyone's taste. I try to be as transparent as possible and want to show you the complete
products in my promotional renders. 

Thank you very much for purchasing my product, I hope you'll enjoy "Wilmee for Victoria 4"!

Best regards,
Nadine Junghenn, February 2012