Product Name: SinaStripes for Victoria 4.2 Copyright: May 2012 by Nadine Junghenn aka _Fenrissa_ Contact: Site Mail on Renderosity _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ System Requirements: PC/MAC Poser 6 - 9, Daz Studio 2+ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Ownership Statement: All of the content in this package was created by Fenrissa, and may include derivatives of the following merchant resources: All Skin, Eyes, Teeth, Underwear etc by Peter Levius (3d.sk) 'Lea'. Own resources and painting skills by myself. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Required Products: Victoria 4.2 from Daz3D, Morphs++ required for the Body. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Installation Instructions: Please unzip first (e.g. WinZip or another zip-program). You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your content in the "Pose"-Library: Fenrissa_SinaStripes. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Usage Tips or Limitations: The package was tested in the Poser Programs 6 through 9; you need the Daz Studio 2+ to be able to use the DS Mats. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Files included in the Product: 1 Natural head texture 1 Bump map for the head 1 Specular map for the head 8 additional make-up heads 1 Body texture (Torso/Limbs) 1 Bump map for the body (Torso/Limbs) 1 Specular map for the body (Torso/Limbs) 5 Eye colors + 1 Bump Map 1 Reflection Map 2 Second skins + Bump, Specular and Displacement maps for the torso 1 Teeth/Gum map + Bump Map 5 Nail color options 1 Lashtrans 1 Head INJ and REM for V4 1 Body INJ and REM for V4 (++ Morphs required) All needed Matfiles for Poser and DS Matfiles for Daz Studio. AO and non-AO options included!! PoserPro 2012 SSS MATs The Matfile for the Second Skin option has a Remove function also. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Important Notes: 1) The first step to apply the SinaStripes textures on V4 MUST BE the following: Apply the !!Str_Whole_Texture.pz2. The additional textures (eyes, second skin, make-up, nails) are "part-textures" - that's why you first !!!MUST!!! load !!Str_Whole_Texture.pz2" etc. These Mat poses also helps you to RESET all applied textures. 2) To apply the SinaStripes character to V4, please use the INJ files: !_Str_Hd_INJ.pz2 for the Head; !_Str_Bd_INJ.pz2 for the Body. Of course, with the REM files, you can remove the SinaStripes character from your V4 figure. 3) When you inject SinaStripes's head, his eyes will be affected on the x-, y- and z-axis. That's good ;) Some motion poses will reset the settings of these axis if you have not locked the eyes. To fix this, just reload the !_Str_Hd_INJ.pz2. 4) The Second Skins can be removed with '....OFF.pz2' file. 5) If you don't like the glossy lips, please change the intensity of the glossiness in your material room: (Advanced) Material Lip - Alternate Specular - Glossy - Ks. Set it to '0' for a matte effect. 6) IMPORTANT! Sina has no non-hair textures included BUT a .jpg file with a bald head option which you can use to create these non-hair textures in case you’ll need them. But you can put any hair figure on Sina, the hair-on-texture will usually not be visible or will add a touch of realism to your figure. Please note: A screenshot of my render settings is included. Sometimes I use Gamma Correction, e.g. when I use a very bright light. But I try not to use it anymore, so my shaders should work for most users now. --_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Complete File List: \Runtime\Textures\ApoTextures\SinaStripes\ StrEyes.jpg StrEyesB.jpg StrEyes_02.jpg StrEyes_03.jpg StrEyes_04.jpg StrEyes_05.jpg StrHead.jpg StrHeadB.jpg StrHeadS.jpg StrLash.jpg StrLimbs.jpg StrLimbsB.jpg StrLimbsS.jpg StrLing_01.jpg StrLing_01B.jpg StrLing_01Disp.jpg StrLing_01S.jpg StrLing_02.jpg StrLing_02B.jpg StrLing_02Disp.jpg StrLing_02S.jpg StrMU_01.jpg StrMU_02.jpg StrMU_03.jpg StrMU_04.jpg StrMU_05.jpg StrMU_06.jpg StrMU_07.jpg StrMU_08.jpg StrNails_01.jpg StrNails_02.jpg StrNails_03.jpg StrNails_04.jpg StrNails_05.jpg StrRef.jpg StrTeeth.jpg StrTeethB.jpg StrTorso.jpg StrTorsoB.jpg StrTorsoS.jpg \Runtime\Textures\ApoTextures\SinaStripes\No Hair\ StrHeadNH.jpg StrHeadNHB.jpg StrHeadNHS.jpg StrTorsoNH.jpg StrTorsoNHB.jpg StrTorsoNHS.jpg \Runtime\Libraries\Pose\Fenrissa_SinaStripes\ !_Str_.png !_Str_.pz2 !_Str_Bd_INJ.png !_Str_Bd_INJ.pz2 !_Str_Bd_REM.png !_Str_Bd_REM.pz2 !_Str_Hd__01INJ.png !_Str_Hd__01INJ.pz2 !_Str_Hd__01REM.png !_Str_Hd__01REM.pz2 \Runtime\Libraries\Pose\Fenrissa_SinaStripes\Fen_SinaStripes_P9PP_SSS\ !!Str_.png !!Str_.pz2 !!Str_Whole_Texture.png !!Str_Whole_Texture.pz2 b_Str_.png b_Str_.pz2 b_Str_SuitOFF.png b_Str_SuitOFF.pz2 b_Str_Suit_01.png b_Str_Suit_01.pz2 b_Str_Suit_02.png b_Str_Suit_02.pz2 e_Str_Eyes_.png e_Str_Eyes_.pz2 e_Str_Eyes_01.png e_Str_Eyes_01.pz2 e_Str_Eyes_02.png e_Str_Eyes_02.pz2 e_Str_Eyes_03.png e_Str_Eyes_03.pz2 e_Str_Eyes_04.png e_Str_Eyes_04.pz2 e_Str_Eyes_05.png e_Str_Eyes_05.pz2 m_Str_MU_.png m_Str_MU_.pz2 m_Str_MU_00.png m_Str_MU_00.pz2 m_Str_MU_01.png m_Str_MU_01.pz2 m_Str_MU_02.png m_Str_MU_02.pz2 m_Str_MU_03.png m_Str_MU_03.pz2 m_Str_MU_04.png m_Str_MU_04.pz2 m_Str_MU_05.png m_Str_MU_05.pz2 m_Str_MU_06.png m_Str_MU_06.pz2 m_Str_MU_07.png m_Str_MU_07.pz2 m_Str_MU_08.png m_Str_MU_08.pz2 n_Str_Nails_.png n_Str_Nails_.pz2 n_Str_Nails_00.png n_Str_Nails_00.pz2 n_Str_Nails_01.png n_Str_Nails_01.pz2 n_Str_Nails_02.png n_Str_Nails_02.pz2 n_Str_Nails_03.png n_Str_Nails_03.pz2 n_Str_Nails_04.png n_Str_Nails_04.pz2 n_Str_Nails_05.png n_Str_Nails_05.pz2 \Runtime\Libraries\Pose\Fenrissa_SinaStripes\Fen_SinaStripes_NoAO\ !!Str_.png !!Str_.pz2 !!Str_Whole_Texture.png !!Str_Whole_Texture.pz2 b_Str_.png b_Str_.pz2 b_Str_SuitOFF.png b_Str_SuitOFF.pz2 b_Str_Suit_01.png b_Str_Suit_01.pz2 b_Str_Suit_02.png b_Str_Suit_02.pz2 e_Str_Eyes_.png e_Str_Eyes_.pz2 e_Str_Eyes_01.png e_Str_Eyes_01.pz2 e_Str_Eyes_02.png e_Str_Eyes_02.pz2 e_Str_Eyes_03.png e_Str_Eyes_03.pz2 e_Str_Eyes_04.png e_Str_Eyes_04.pz2 e_Str_Eyes_05.png e_Str_Eyes_05.pz2 m_Str_MU_.png m_Str_MU_.pz2 m_Str_MU_00.png m_Str_MU_00.pz2 m_Str_MU_01.png m_Str_MU_01.pz2 m_Str_MU_02.png m_Str_MU_02.pz2 m_Str_MU_03.png m_Str_MU_03.pz2 m_Str_MU_04.png m_Str_MU_04.pz2 m_Str_MU_05.png m_Str_MU_05.pz2 m_Str_MU_06.png m_Str_MU_06.pz2 m_Str_MU_07.png m_Str_MU_07.pz2 m_Str_MU_08.png m_Str_MU_08.pz2 n_Str_Nails_.png n_Str_Nails_.pz2 n_Str_Nails_00.png n_Str_Nails_00.pz2 n_Str_Nails_01.png n_Str_Nails_01.pz2 n_Str_Nails_02.png n_Str_Nails_02.pz2 n_Str_Nails_03.png n_Str_Nails_03.pz2 n_Str_Nails_04.png n_Str_Nails_04.pz2 n_Str_Nails_05.png n_Str_Nails_05.pz2 \Runtime\Libraries\Pose\Fenrissa_SinaStripes\Fen_SinaStripes_AO+DS\ !!Str_.png !!Str_.pz2 !!Str_Whole_Texture.ds !!Str_Whole_Texture.png !!Str_Whole_Texture.pz2 b_Str_.png b_Str_.pz2 b_Str_SuitOFF.ds b_Str_SuitOFF.png b_Str_SuitOFF.pz2 b_Str_Suit_01.ds b_Str_Suit_01.png b_Str_Suit_01.pz2 b_Str_Suit_02.ds b_Str_Suit_02.png b_Str_Suit_02.pz2 e_Str_Eyes_.png e_Str_Eyes_.pz2 e_Str_Eyes_01.ds e_Str_Eyes_01.png e_Str_Eyes_01.pz2 e_Str_Eyes_02.ds e_Str_Eyes_02.png e_Str_Eyes_02.pz2 e_Str_Eyes_03.ds e_Str_Eyes_03.png e_Str_Eyes_03.pz2 e_Str_Eyes_04.ds e_Str_Eyes_04.png e_Str_Eyes_04.pz2 e_Str_Eyes_05.ds e_Str_Eyes_05.png e_Str_Eyes_05.pz2 m_Str_MU_.png m_Str_MU_.pz2 m_Str_MU_00.ds m_Str_MU_00.png m_Str_MU_00.pz2 m_Str_MU_01.ds m_Str_MU_01.png m_Str_MU_01.pz2 m_Str_MU_02.ds m_Str_MU_02.png m_Str_MU_02.pz2 m_Str_MU_03.ds m_Str_MU_03.png m_Str_MU_03.pz2 m_Str_MU_04.ds m_Str_MU_04.png m_Str_MU_04.pz2 m_Str_MU_05.ds m_Str_MU_05.png m_Str_MU_05.pz2 m_Str_MU_06.ds m_Str_MU_06.png m_Str_MU_06.pz2 m_Str_MU_07.ds m_Str_MU_07.png m_Str_MU_07.pz2 m_Str_MU_08.ds m_Str_MU_08.png m_Str_MU_08.pz2 n_Str_Nails_.png n_Str_Nails_.pz2 n_Str_Nails_00.ds n_Str_Nails_00.png n_Str_Nails_00.pz2 n_Str_Nails_01.ds n_Str_Nails_01.png n_Str_Nails_01.pz2 n_Str_Nails_02.ds n_Str_Nails_02.png n_Str_Nails_02.pz2 n_Str_Nails_03.ds n_Str_Nails_03.png n_Str_Nails_03.pz2 n_Str_Nails_04.ds n_Str_Nails_04.png n_Str_Nails_04.pz2 n_Str_Nails_05.ds n_Str_Nails_05.png n_Str_Nails_05.pz2 \Documentation\ Fen_Render_Settings.jpg ReadMe_FenSinaStrV4.txt Renderosity License.txt _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have further questions regarding this product, please contact me via Renderosity sitemail - I'll try my best to help you! I'm open for suggestions, improvement and critique but please keep in mind that I can not satisfy everyone's taste. I try to be as transparent as possible and want to show you the complete products in my promotional renders. Thank you very much for purchasing my product, I hope you'll enjoy "SinaStripes for Victoria 4.2"! Best regards, Nadine Junghenn, May 2012