====================================================================== ************************************************************ *Product Name: SickleYield Waters For DS4 *Copyright 07/12/12 *By: SickleYield *Contact: N/A ************************************************************ DESCRIPTION: This is a set of two morphing planes and 15 different .dsa water shaders PLUS advanced UberSurface versions of each. They are designed to render optimally in DAZ Studio 4, with bump, displacement, reflective and refraction settings used to obtain the realistic look of water surfaces. Not only that, but since all the presets are shaders, you can use them on other props as well! Templates are not included, as each plane is just UV mapped to a large square. The water plane has these morphs: Choppy01 Choppy02 GentleSwells01 GentleSwells02 HighWind LowWind Waves01 Waves02 The ground plane has these morphs: BeachSharp BeachSmooth CliffWall CreekChannel01 CreekChannel02 Dunes Hillocks Hummocks RiverChannel -------------------------------------- System Requirements: PC and Mac compatible DAZ Studio -------------------------------------- Ownership Statement: All of this product's content was created by SickleYield -------------------------------------- Needed Files: DAZ Genesis, DAZ Studio 4+ -------------------------------------- Installation Instructions: Unzip to a separate folder using a program such as 7zip or Stuffit for Mac users. Copy and paste the My Library folder over your My Library directory. If you have no My Library, copy the People and Runtime folders over your own and choose yes to merge. -------------------------------------- Usage Tips or Limitations: Transparent water uses more resources than opaque water, and ubersurface uses more resources than regular DS shaders. Know your system's capacity when choosing which water surface shader to use. -------------------------------------- Files Included in the Product: In /Documentation: license.txt SYWatersForDS4.txt data\sickleyield\SYWaterForDS4\SYGroundPlaneDS4: SYBottom01DS4.dsf data\sickleyield\SYWaterForDS4\SYGroundPlaneDS4\Morphs\SickleYield\Base: BeachSharp.dsf BeachSmooth.dsf CliffWall.dsf CreekChannel01.dsf CreekChannel02.dsf Dunes.dsf Hillocks.dsf Hummocks.dsf RiverChannel.dsf data\sickleyield\SYWaterForDS4\SYWaterPlaneDS4\UV Sets\SickleYield\Base: default.dsf data\sickleyield\SYWaterForDS4\SYWaterPlaneDS4: SYBottom01DS4.dsf data\sickleyield\SYWaterForDS4\SYWaterPlaneDS4\Morphs\SickleYield\Base: BeachSharp.dsf BeachSmooth.dsf CliffWall.dsf CreekChannel01.dsf CreekChannel02.dsf Dunes.dsf Hillocks.dsf Hummocks.dsf RiverChannel.dsf data\sickleyield\SYWaterForDS4\SYWaterPlaneDS4\UV Sets\SickleYield\Base: default.dsf Props\SickleYield\SickleWatersForDS4: SYGroundPlaneDS4.dsf SYGroundPlaneDS4.png SYWaterPlaneDS4.dsf SYWaterPlaneDS4.png Props\SickleYield\SickleWatersForDS4\Shaders\Standard DS Shaders\Opaque: Bottom Gravel.dsb Bottom Gravel.png Bottom Mossy.dsb Bottom Mossy.png Bottom Sandy Sparkle.dsb Bottom Sandy Sparkle.png Bottom Sandy.dsb Bottom Sandy.png Ocean Blue Opaque.dsb Ocean Blue Opaque.png Ocean Green Opaque.dsb Ocean Green Opaque.png River Opaque.dsb River Opaque.png Swimming Pool Opaque.dsb Swimming Pool Opaque.png Tropical Opaque.dsb Tropical Opaque.png Props\SickleYield\SickleWatersForDS4\Shaders\Standard DS Shaders\Transparent: Ocean Blue Transparent.dsb Ocean Blue Transparent.png Ocean Green Transparent.dsb Ocean Green Transparent.png River Transparent.dsb River Transparent.png Stream Transparent.dsb Stream Transparent.png Swimming Pool Transparent.dsb Swimming Pool Transparent.png Tropical Transparent.dsb Tropical Transparent.png Props\SickleYield\SickleWatersForDS4\Shaders\UberSurface Shaders\Opaque: Bottom Gravel.dsb Bottom Gravel.png Bottom Mossy.dsb Bottom Mossy.png Bottom Sandy Sparkle.dsb Bottom Sandy Sparkle.png Bottom Sandy.dsb Bottom Sandy.png Ocean Blue Opaque.dsb Ocean Blue Opaque.png Ocean Green Opaque.dsb Ocean Green Opaque.png River Opaque.dsb River Opaque.png Swimming Pool Opaque.dsb Swimming Pool Opaque.png Tropical Opaque.dsb Tropical Opaque.png Props\SickleYield\SickleWatersForDS4\Shaders\UberSurface Shaders\Transparent: Ocean Blue Transparent.dsb Ocean Blue Transparent.png Ocean Green Transparent.dsb Ocean Green Transparent.png OceanGreen Transparent.png River Transparent.dsb River Transparent.png Swimming Pool Transparent.dsb Swimming Pool Transparent.png Tropical Transparent.dsb Tropical Transparent.png Runtime\textures\sickleyield\SYWaterDS: SparkleSpec.jpg SYBottomGravel.jpg SYBottomGravelBump.jpg SYBottomGravelDisp.jpg SYBottomMoss.jpg SYBottomMossBump.jpg SYBottomSand.jpg SYBottomSandDisp.jpg SYWaterDSBump01.jpg SYWaterDSBump02.jpg SYWaterDSBump03.jpg SYWaterDSBump04.jpg SYWaterDSDisp01.jpg ======================================================================