Product Title: Natural for Lumen Hair Author: Beatrice Mckeown and Ali Powell Contact - Renderosity Site Mail Product Date: 10th October 2012 Product Copyright: Bea and aliwonder -------------- Ownership statements or list of licensed source material: All of this product's content was created by: Bea and aliwonder -------------- Needed Files List and System Required: Lumen Hair by SWAM http://www.renderosity.com/mod/bcs/lumen-hair/95476, Poser 7, above Advanced Shaders 1.5 By: Semidieu, or DAZ Studio Version 3 and above, omniUberSurface shader for DAZ Studio -------------- Detailed Installation Instructions Extract the zip-archive with your zip program: - Open WinZip and press the button -Extract- - In the window -Folders/drives-, select the folder that contain your Poser program. (ex. c:\program files\Poser4\ ). - The check box -Use Folder names- must be marked. That way, all files will placed in the correct path. -------------- Files List and Exact folder names & locations: \Documentation\ How to use Hair Shaders in Daz.pdf How to use Hair Shaders in Poser.pdf license.txt Readme_Natural for Lumen Hair.txt ..\Runtime\libraries\Pose\AliBea\ABLumen Hair Natural\ Black01.dsa Black01.png Black01.pz2 Blonde01.dsa Blonde01.png Blonde01.pz2 Blonde02.dsa Blonde02.png Blonde02.pz2 Blonde03.dsa Blonde03.png Blonde03.pz2 Blonde04.dsa Blonde04.png Blonde04.pz2 Blonde05.dsa Blonde05.png Blonde05.pz2 Blonde06.dsa Blonde06.png Blonde06.pz2 Blonde07.dsa Blonde07.png Blonde07.pz2 Blonde08.dsa Blonde08.png Blonde08.pz2 Blonde09.dsa Blonde09.png Blonde09.pz2 Blonde10.dsa Blonde10.png Blonde10.pz2 Blonde11.dsa Blonde11.png Blonde11.pz2 Blonde12.dsa Blonde12.png Blonde12.pz2 Blonde13.dsa Blonde13.png Blonde13.pz2 Blonde14.dsa Blonde14.png Blonde14.pz2 Brown01.dsa Brown01.png Brown01.pz2 Brown02.dsa Brown02.png Brown02.pz2 Brown03.dsa Brown03.png Brown03.pz2 Brown04.dsa Brown04.png Brown04.pz2 Brown05.dsa Brown05.png Brown05.pz2 Brown06.dsa Brown06.png Brown06.pz2 Brown07.dsa Brown07.png Brown07.pz2 Brown08.dsa Brown08.png Brown08.pz2 Brown09.dsa Brown09.png Brown09.pz2 Brown10.dsa Brown10.png Brown10.pz2 Brown11.dsa Brown11.png Brown11.pz2 Fan01.dsa Fan01.png Fan01.pz2 Fan02.dsa Fan02.png Fan02.pz2 Fan03.dsa Fan03.png Fan03.pz2 Fan04.dsa Fan04.png Fan04.pz2 Fan05.dsa Fan05.png Fan05.pz2 Fan06.dsa Fan06.png Fan06.pz2 Fan07.dsa Fan07.png Fan07.pz2 Fan08.dsa Fan08.png Fan08.pz2 Fan09.dsa Fan09.png Fan09.pz2 Fan10.dsa Fan10.png Fan10.pz2 Fan11.dsa Fan11.png Fan11.pz2 Fan12.dsa Fan12.png Fan12.pz2 Fan13.dsa Fan13.png Fan13.pz2 Fan14.dsa Fan14.png Fan14.pz2 Grey01.dsa Grey01.png Grey01.pz2 Grey02.dsa Grey02.png Grey02.pz2 Grey03.dsa Grey03.png Grey03.pz2 Grey04.dsa Grey04.png Grey04.pz2 Grey05.dsa Grey05.png Grey05.pz2 Grey06.dsa Grey06.png Grey06.pz2 Grey07.dsa Grey07.png Grey07.pz2 Grey08.dsa Grey08.png Grey08.pz2 White01.dsa White01.png White01.pz2 White02.dsa White02.png White02.pz2 White03.dsa White03.png White03.pz2 Yellow01.dsa Yellow01.png Yellow01.pz2 Yellow02.dsa Yellow02.png Yellow02.pz2 Yellow03.dsa Yellow03.png Yellow03.pz2 Yellow04.dsa Yellow04.png Yellow04.pz2 Yellow05.dsa Yellow05.png Yellow05.pz2 Yellow06.dsa Yellow06.png Yellow06.pz2 ..\Runtime\libraries\Pose\AliBea\ABLumen Hair Natural shaders\ Black01.dsa Black01.png Black01.py Black01.pz2 Blonde01.dsa Blonde01.png Blonde01.py Blonde01.pz2 Blonde02.dsa Blonde02.png Blonde02.py Blonde02.pz2 Blonde03.dsa Blonde03.png Blonde03.py Blonde03.pz2 Blonde04.dsa Blonde04.png Blonde04.py Blonde04.pz2 Blonde05.dsa Blonde05.png Blonde05.py Blonde05.pz2 Blonde06.dsa Blonde06.png Blonde06.py Blonde06.pz2 Blonde07.dsa Blonde07.png Blonde07.py Blonde07.pz2 Blonde08.dsa Blonde08.png Blonde08.py Blonde08.pz2 Blonde09.dsa Blonde09.png Blonde09.py Blonde09.pz2 Blonde10.dsa Blonde10.png Blonde10.py Blonde10.pz2 Blonde11.dsa Blonde11.png Blonde11.py Blonde11.pz2 Blonde12.dsa Blonde12.png Blonde12.py Blonde12.pz2 Blonde13.dsa Blonde13.png Blonde13.py Blonde13.pz2 Blonde14.dsa Blonde14.png Blonde14.py Blonde14.pz2 Brown01.dsa Brown01.png Brown01.py Brown01.pz2 Brown02.dsa Brown02.png Brown02.py Brown02.pz2 Brown03.dsa Brown03.png Brown03.py Brown03.pz2 Brown04.dsa Brown04.png Brown04.py Brown04.pz2 Brown05.dsa Brown05.png Brown05.py Brown05.pz2 Brown06.dsa Brown06.png Brown06.py Brown06.pz2 Brown07.dsa Brown07.png Brown07.py Brown07.pz2 Brown08.dsa Brown08.png Brown08.py Brown08.pz2 Brown09.dsa Brown09.png Brown09.py Brown09.pz2 Brown10.dsa Brown10.png Brown10.py Brown10.pz2 Brown11.dsa Brown11.png Brown11.py Brown11.pz2 Fan01.dsa Fan01.png Fan01.py Fan01.pz2 Fan02.dsa Fan02.png Fan02.py Fan02.pz2 Fan03.dsa Fan03.png Fan03.py Fan03.pz2 Fan04.dsa Fan04.png Fan04.py Fan04.pz2 Fan05.dsa Fan05.png Fan05.py Fan05.pz2 Fan06.dsa Fan06.png Fan06.py Fan06.pz2 Fan07.dsa Fan07.png Fan07.py Fan07.pz2 Fan08.dsa Fan08.png Fan08.py Fan08.pz2 Fan09.dsa Fan09.png Fan09.py Fan09.pz2 Fan10.dsa Fan10.png Fan10.py Fan10.pz2 Fan11.dsa Fan11.png Fan11.py Fan11.pz2 Fan12.dsa Fan12.png Fan12.py Fan12.pz2 Fan13.dsa Fan13.png Fan13.py Fan13.pz2 Fan14.dsa Fan14.png Fan14.py Fan14.pz2 Grey01.dsa Grey01.png Grey01.py Grey01.pz2 Grey02.dsa Grey02.png Grey02.py Grey02.pz2 Grey03.dsa Grey03.png Grey03.py Grey03.pz2 Grey04.dsa Grey04.png Grey04.py Grey04.pz2 Grey05.dsa Grey05.png Grey05.py Grey05.pz2 Grey06.dsa Grey06.png Grey06.py Grey06.pz2 Grey07.dsa Grey07.png Grey07.py Grey07.pz2 Grey08.dsa Grey08.png Grey08.py Grey08.pz2 White01.dsa White01.png White01.py White01.pz2 White02.dsa White02.png White02.py White02.pz2 White03.dsa White03.png White03.py White03.pz2 Yellow01.dsa Yellow01.png Yellow01.py Yellow01.pz2 Yellow02.dsa Yellow02.png Yellow02.py Yellow02.pz2 Yellow03.dsa Yellow03.png Yellow03.py Yellow03.pz2 Yellow04.dsa Yellow04.png Yellow04.py Yellow04.pz2 Yellow05.dsa Yellow05.png Yellow05.py Yellow05.pz2 Yellow06.dsa Yellow06.png Yellow06.py Yellow06.pz2 ..\Runtime\libraries\Shaders\AliBea\ABLumenHair\ ABLumenBlack.sh8 ABLumenBlonde01.sh8 ABLumenBlonde02.sh8 ABLumenBlonde03.sh8 ABLumenBlonde04.sh8 ABLumenBlonde05.sh8 ABLumenBlonde06.sh8 ABLumenBlonde07.sh8 ABLumenBlonde08.sh8 ABLumenBlonde09.sh8 ABLumenBlonde10.sh8 ABLumenBlonde11.sh8 ABLumenBlonde12.sh8 ABLumenBlonde13.sh8 ABLumenBlonde14.sh8 ABLumenBrown01.sh8 ABLumenBrown02.sh8 ABLumenBrown03.sh8 ABLumenBrown04.sh8 ABLumenBrown05.sh8 ABLumenBrown06.sh8 ABLumenBrown07.sh8 ABLumenBrown08.sh8 ABLumenBrown09.sh8 ABLumenBrown10.sh8 ABLumenBrown11.sh8 ABLumenFan01.sh8 ABLumenFan02.sh8 ABLumenFan03.sh8 ABLumenFan04.sh8 ABLumenFan05.sh8 ABLumenFan06.sh8 ABLumenFan07.sh8 ABLumenFan08.sh8 ABLumenFan09.sh8 ABLumenFan10.sh8 ABLumenFan11.sh8 ABLumenFan12.sh8 ABLumenFan13.sh8 ABLumenFan14.sh8 ABLumenGrey01.sh8 ABLumenGrey02.sh8 ABLumenGrey03.sh8 ABLumenGrey04.sh8 ABLumenGrey05.sh8 ABLumenGrey06.sh8 ABLumenGrey07.sh8 ABLumenGrey08.sh8 ABLumenWhite01.sh8 ABLumenWhite02.sh8 ABLumenWhite03.sh8 ABLumenYellow01.sh8 ABLumenYellow02.sh8 ABLumenYellow03.sh8 ABLumenYellow04.sh8 ABLumenYellow05.sh8 ABLumenYellow06.sh8 ..\Runtime\Textures\AliBea\Hairshaders\ABLumen\ ABLumenScalp.jpg ABLumenScalp_B.jpg ABLumenScalp_Bn.jpg ABLument.jpg ABLument_B.jpg ABLument_Bn.jpg -------------- Conversion and/or application instructions The product does not require conversion -------------- -------------- Usage Tips/Limitations You will find .pz2 and .dsa files that will change the complete hair which can be found in the Pose folder ABLumen Hair. Shaders which can be applied to either the bangs or the hair material zones can be found in the Pose folder ABLumen Hair Shaders. As the cap has a separate transparency map, It is recommended that you apply the full texture first, then change the coloring of either the bangs or any other hair material if you wish. For Poser users -In order to use the shaders for hairs, you need to download and install Advanced Shaders 1.5 By: Semidieu It is a free plug-in for Poser 7+, http://www.runtimedna.com/Advanced-Shaders.html This is a python script, so it must be installed in your original Poser runtime, but once installed, you can apply the colors the same way you would ordinarily apply a mat pose. Complete instructions for applying the shaders in either Daz or Poser are included in the zip file. PLEASE NOTE Different lights will produce different results in the colors, especially the fantasy colors as they make use of the specularity node for part of the coloring. In Poser 2012 use of the gamma correction will also affect the coloring, so unchecking that will produce colors closer to the thumbnails. The DAZ Studio files do use the omniUberSurface shader -------------- Thank you for choosing our work. We hope you enjoy using it as much as we enjoyed producing it. File created with README BUILDER program by Arduino http://www.arduino.net/