*Product Name: ll_PoseMeNocturnal *Date 101212 *Copyright Ownership All poses/props in this pack were created by lunchlady *System Requirements: *PC *Poser 7 *Victoria 4 @ Daz -------------------------------------- *Ownership Statement All of this product's content was created by lunchlady -------------------------------------- *Needed Files: Victoria 4 @ Daz (http://www.daz3d.com/i/3d-models/-/victoria-4-2?item=4783) -------------------------------------- *Installation Instructions: *Extract the zip-archive with your zip program: - Open WinZip and press the button -Extract- - In the window -Folders/drives-, select the folder that contain your Poser program. (ex. c:\program files\Poser4\ ). - The check box -Use Folder names- must be marked. That way, all files will placed in the correct path. -------------------------------------- **How To Use Prop Poses: in order to use the prop poses, load the non-parented prop into the scene and then parent each prop to V4's Hip (Object>Change Parent>Hip) then apply V4's pose followed by the skull and or staff. *Usage Tips: *You can use this product freely in any kind of renders, commercial or non commercial. *You are not allowed to share this file or any parts of it on a peer to peer network for other people to download, nor may you place it on any server, public or private, where others may access it. *You are not allowed to use any part of these textures for your own commercial products. *You are not allowed to give it away as a gift unless given as such through Renderosity. ***The content of this package may not be redistributed, sold, or copied in any way. **You agree that lunchlady will not be held responsible for any damage or harm that may come from the use of these files; they were tested and approved and no undesirable effect should come from using them. ***NONE of these files may be redistributed (please completely read the enclosed license) ***Thank you for purchasing Pose Me Perfect-The Michael Editon. -------------------------------------- Files Included in the Product: ..\Documentation Readme_ll_PoseMeNocturnal Renderosity License ..\Runtime\Libraries\Pose\lunchlady\PoseMeNocturnal\ !!zero.png !!zero.pz2 !Eyes_!Zero.png !Eyes_!Zero.pz2 PMN_ll_01.png PMN_ll_01.pz2 PMN_ll_01SkullPROP.png PMN_ll_01SkullPROP.pz2 PMN_ll_01SkullPROPa.png PMN_ll_01SkullPROPa.pz2 PMN_ll_01a.png PMN_ll_01a.pz2 PMN_ll_02.png PMN_ll_02.pz2 PMN_ll_02SkullPROP.png PMN_ll_02SkullPROP.pz2 PMN_ll_02SkullPROPa.png PMN_ll_02SkullPROPa.pz2 PMN_ll_02a.png PMN_ll_02a.pz2 PMN_ll_03.png PMN_ll_03.pz2 PMN_ll_03SkullPROP.png PMN_ll_03SkullPROP.pz2 PMN_ll_03SkullPROPa.png PMN_ll_03SkullPROPa.pz2 PMN_ll_03a.png PMN_ll_03a.pz2 PMN_ll_04.png PMN_ll_04.pz2 PMN_ll_04SkullPROP.png PMN_ll_04SkullPROP.pz2 PMN_ll_04SkullPROPa.png PMN_ll_04SkullPROPa.pz2 PMN_ll_04a.png PMN_ll_04a.pz2 PMN_ll_05.png PMN_ll_05.pz2 PMN_ll_05SkullPROP.png PMN_ll_05SkullPROP.pz2 PMN_ll_05SkullPROPa.png PMN_ll_05SkullPROPa.pz2 PMN_ll_05a.png PMN_ll_05a.pz2 PMN_ll_06.png PMN_ll_06.pz2 PMN_ll_06StaffPROP.png PMN_ll_06StaffPROP.pz2 PMN_ll_06StaffPROPa.png PMN_ll_06StaffPROPa.pz2 PMN_ll_06a.png PMN_ll_06a.pz2 PMN_ll_07.png PMN_ll_07.pz2 PMN_ll_07StaffPROP.png PMN_ll_07StaffPROP.pz2 PMN_ll_07StaffPROPa.png PMN_ll_07StaffPROPa.pz2 PMN_ll_07a.png PMN_ll_07a.pz2 PMN_ll_08.png PMN_ll_08.pz2 PMN_ll_08StaffPROP.png PMN_ll_08StaffPROP.pz2 PMN_ll_08StaffPROPa.png PMN_ll_08StaffPROPa.pz2 PMN_ll_08a.png PMN_ll_08a.pz2 PMN_ll_09.png PMN_ll_09.pz2 PMN_ll_09StaffPROP.png PMN_ll_09StaffPROP.pz2 PMN_ll_09StaffPROPa.png PMN_ll_09StaffPROPa.pz2 PMN_ll_09a.png PMN_ll_09a.pz2 PMN_ll_10.png PMN_ll_10.pz2 PMN_ll_10StaffPROP.png PMN_ll_10StaffPROP.pz2 PMN_ll_10StaffPROPa.png PMN_ll_10StaffPROPa.pz2 PMN_ll_10a.png PMN_ll_10a.pz2 PMN_ll_11.png PMN_ll_11.pz2 PMN_ll_11SkullPROP.png PMN_ll_11SkullPROP.pz2 PMN_ll_11SkullPROPa.png PMN_ll_11SkullPROPa.pz2 PMN_ll_11StaffPROP.png PMN_ll_11StaffPROP.pz2 PMN_ll_11StaffPROPa.png PMN_ll_11StaffPROPa.pz2 PMN_ll_11a.png PMN_ll_11a.pz2 PMN_ll_12.png PMN_ll_12.pz2 PMN_ll_12SkullPROP.png PMN_ll_12SkullPROP.pz2 PMN_ll_12SkullPROPa.png PMN_ll_12SkullPROPa.pz2 PMN_ll_12StaffPROP.png PMN_ll_12StaffPROP.pz2 PMN_ll_12StaffPROPa.png PMN_ll_12StaffPROPa.pz2 PMN_ll_12a.png PMN_ll_12a.pz2 PMN_ll_13.png PMN_ll_13.pz2 PMN_ll_13SkullPROP.png PMN_ll_13SkullPROP.pz2 PMN_ll_13SkullPROPa.png PMN_ll_13SkullPROPa.pz2 PMN_ll_13StaffPROP.png PMN_ll_13StaffPROP.pz2 PMN_ll_13StaffPROPa.png PMN_ll_13StaffPROPa.pz2 PMN_ll_13a.png PMN_ll_13a.pz2 PMN_ll_14.png PMN_ll_14.pz2 PMN_ll_14SkullPROP.png PMN_ll_14SkullPROP.pz2 PMN_ll_14SkullPROPa.png PMN_ll_14SkullPROPa.pz2 PMN_ll_14StaffPROP.png PMN_ll_14StaffPROP.pz2 PMN_ll_14StaffPROPa.png PMN_ll_14StaffPROPa.pz2 PMN_ll_14a.png PMN_ll_14a.pz2 PMN_ll_15.png PMN_ll_15.pz2 PMN_ll_15SkullPROP.png PMN_ll_15SkullPROP.pz2 PMN_ll_15SkullPROPa.png PMN_ll_15SkullPROPa.pz2 PMN_ll_15StaffPROP.png PMN_ll_15StaffPROP.pz2 PMN_ll_15StaffPROPa.png PMN_ll_15StaffPROPa.pz2 PMN_ll_15a.png PMN_ll_15a.pz2 PMN_ll_16.png PMN_ll_16.pz2 PMN_ll_16a.png PMN_ll_16a.pz2 PMN_ll_17.png PMN_ll_17.pz2 PMN_ll_17a.png PMN_ll_17a.pz2 PMN_ll_18.png PMN_ll_18.pz2 PMN_ll_18a.png PMN_ll_18a.pz2 PMN_ll_19.png PMN_ll_19.pz2 PMN_ll_19a.png PMN_ll_19a.pz2 PMN_ll_20.png PMN_ll_20.pz2 PMN_ll_20a.png PMN_ll_20a.pz2