1. M4A1 for Poser Copyright: c 2010 Randy Wren (ranman38) All of this product's content was created by Randy Wren (ranman38). Directions: Extract the files into the specified folders: Put the obj files into Runtime\Geometries\ Put the pp2/ rsr/ png (prop files) into Runtime\Libraries\Props\ Put the cr2/ rsr/ png (figure files) into Runtime\Libraries\Character\ Put the pz2/ rsr/ png (pose files) into Runtime\Libraries\Pose\ Put the jpg files (textures) and gif files (templates) into Runtime\Textures\ Using the product: 1) Start Poser. 2) Go to the Figures > ranman38 Library. 3) Add the model to your scene. Additional Notes: 1) The model will be added to the center of the scene. Hints: 1) Render with polygon smoothing enabled. Usage License: You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- Files list (what is included in the zip): \Runtime\Textures\ranman38\M4A1\ BRAmmoBox.jpg BRBrowning.jpg BRClip.jpg BRMount.jpg BRShell.jpg BRShells.jpg BRShipScreen.jpg BRTripod.jpg Browning .jpg BrowningAmmoBox.jpg BrowningMount.jpg BrowningShells.jpg BrowningTripod.jpg Clip.jpg M4A1_76turrettemplate.jpg M4A1idler.jpg M4A1interior.jpg M4A1roadwheeltemplate.jpg M4A1rollertemplate.jpg M4A1sprockettemplate.jpg M4A1tiretemplate.jpg M4A1toolsmisctemplate.jpg M4A1tracktemplate.jpg M4A1turrettemplate.jpg M4A1turrettemplate75.jpg M4A1turrettemplate76.jpg Shell.jpg boxsmalldiff.jpg boxsmalldiff2.jpg enginetemplate.jpg hedgerowdiff.jpg m4a1_76turretbump.jpg m4a1_76turretdiff.jpg m4a1_76turretdiff3.jpg m4a1_76turretdiff4.jpg m4a1_76turretdiff5.jpg m4a1_76turretdiff6.jpg m4a1_76turretdiffb.jpg m4a1_76turretdiffs.jpg m4a1_76turretopac.jpg m4a1appliquebump.jpg m4a1appliquediff.jpg m4a1bogeydiff.jpg m4a1bogeydiff5.jpg m4a1bogeydiff7.jpg m4a1bogeydiffs.jpg m4a1bogeytemplate.jpg m4a1calliopediffdirtyfaded.jpg m4a1hullbump.jpg m4a1hulldesert1.jpg m4a1hulldesert2.jpg m4a1hulldiff.jpg m4a1hulldiff2.jpg m4a1hulldiff3.jpg m4a1hulldiff4.jpg m4a1hulldiff5.jpg m4a1hulldiff6.jpg m4a1hulldiff7.jpg m4a1hulldiffb.jpg m4a1hulldiffdirtyfaded.jpg m4a1hulldiffs.jpg m4a1hulltemplate.jpg m4a1hulltemplateL.jpg m4a1idlerdiff.jpg m4a1idlerdiff5.jpg m4a1idlerdiffs.jpg m4a1interiordiff.jpg m4a1interioropac.jpg m4a1rollerdiff.jpg m4a1rollerdiff5.jpg m4a1sprocketdiff.jpg m4a1sprocketdiff5.jpg m4a1sprocketdiffs.jpg m4a1tirebump.jpg m4a1tirediff.jpg m4a1tirediffs.jpg m4a1toolsmiscdiff.jpg m4a1toolsmiscdiff5.jpg m4a1toolsmiscdiffs.jpg m4a1trackdiff.jpg m4a1trackdiffs.jpg m4a1turretbump.jpg m4a1turretdiff.jpg m4a1turretdiff3.jpg m4a1turretdiff4.jpg m4a1turretdiff5.jpg m4a1turretdiff7.jpg m4a1turretdiffb.jpg m4a1turretdiffdeser2.jpg m4a1turretdiffdesert1.jpg m4a1turretdiffdesert2.jpg m4a1turretdiffdesert3.jpg m4a1turretdiffdirtyfaded.jpg m4a1turretdiffs.jpg m4a1wheeldiff.jpg m4a1wheeldiff5.jpg m4a1wheeldiffs.jpg m4a3grousersdiff.jpg m4a3sparesprocketdiff.jpg m4a3sparetirediff.jpg m4a3sparewheeldiff.jpg m4a3tracklinksdiff.jpg m4a3turretwapparmordiff.jpg piston_bump.jpg piston_diffuse.jpg rationboxdiff.jpg rationboxdiff2.jpg rollbump.jpg rolldiff.jpg rust2.jpg sandbag.jpg sandbagbump.jpg tarpbump.jpg tarpdiff.jpg \Runtime\M4A1 Docs\ !readme.txt license.txt \Runtime\Libraries\Props\ranman38\M4A1\ AppliqueArmor M4A1.png AppliqueArmor M4A1.pp2 DeckLoad1wTarp.png DeckLoad1wTarp.pp2 Engine.png Engine.pp2 Hedgerow Cutter.png Hedgerow Cutter.pp2 SandbagsFront.png SandbagsFront.pp2 SandbagsL.png SandbagsL.pp2 SandbagsR.png SandbagsR.pp2 Sparetracksb1.png Sparetracksb1.pp2 Sparetracksb2.png Sparetracksb2.pp2 Sparetracksb3.png Sparetracksb3.pp2 Sparewheelsb1.png Sparewheelsb1.pp2 appliquearmorturret.png appliquearmorturret.pp2 grousers.png grousers.pp2 sparesprocket.png sparesprocket.pp2 turretlinkL.png turretlinkL.pp2 turretlinkR.png turretlinkR.pp2 \Runtime\Libraries\Pose\ranman38\M4A1\MATPoses\ M4A1 3.png M4A1 3.pz2 M4A1 4.png M4A1 4.pz2 M4A1 5.png M4A1 5.pz2 M4A1 75 Dirty Faded.png M4A1 75 Dirty Faded.pz2 M4A1 76 1.png M4A1 76 1.pz2 M4A1 76 2.png M4A1 76 2.pz2 M4A1 76 3.png M4A1 76 3.pz2 M4A1 76 4.png M4A1 76 4.pz2 M4A1 76 5.png M4A1 76 5.pz2 M4A1 76 6.png M4A1 76 6.pz2 M4A1 76 Snow.png M4A1 76 Snow.pz2 M4A1 Desert 1.png M4A1 Desert 1.pz2 M4A1 Desert 2.png M4A1 Desert 2.pz2 M4A1 Snow.png M4A1 Snow.pz2 M4a1 1.png M4a1 1.pz2 M4a1 2.png M4a1 2.pz2 \Runtime\Libraries\Pose\ranman38\M4A1\M4A1 Crew Poses\ Driver.png Driver.pz2 Firing 50.png Firing 50.pz2 Loader.png Loader.pz2 Radio Op.png Radio Op.pz2 \Runtime\Libraries\Materials\ranman38\M4A1\ M4A1 3.mc6 M4A1 4.mc6 M4A1 5.mc6 M4A1 6.mc6 M4A1 75 Dirty Faded.mc6 M4A1 76 1.mc6 M4A1 76 2.mc6 M4A1 76 3.mc6 M4A1 76 4.mc6 M4A1 76 5.mc6 M4A1 76 6.mc6 M4A1 76 Snow.mc6 M4A1 Desert 1.mc6 M4A1 Desert 2.mc6 M4A1 Snow.mc6 M4a1 1.mc6 M4a1 2.mc6 \Runtime\Libraries\Character\ranman38\M4A1\ Calliope.obj M4A1 75 Early.cr2 M4A1 75 Early.png M4A1 75 Late.cr2 M4A1 75 Late.png M4A1 75 wCalliope.cr2 M4A1 75 wCalliope.png M4A1 75.cr2 M4A1 75.png M4A1 76 Late.cr2 M4A1 76 Late.png M4A1 76.cr2 M4A1 76.png \Runtime\Geometries\ranman38\M4A1\ HullLinks1.obj appliquearmor.obj appliquearmorturret.obj cigbox1.obj cigbox2.obj deckload1wtarp.obj engine.obj grousers.obj hedgerow.obj hulllinks2.obj hulllinks3.obj hulllinks4.obj hulllinks5.obj hulllinks6.obj m4a1.obj rationsbox1.obj rationsbox2.obj roll1.obj roll2.obj roll3.obj roll4.obj sandbags.obj sandbagsL.obj sandbagsR.obj sparesprocket.obj sparetracksb1.obj sparetracksb2.obj sparetracksb3.obj sparewheel1.obj sparewheel2.obj sparewheelsb1.obj tarp1.obj turretlinkL.obj turretlinkR.obj